Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 116 gw the Chopper (level 5, -6/46 HPs) Began as a Hill Orc Abyssal Knight on Nov 21, 2015. Was a Follower of Lugonu. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:01:35 (2483 turns). gw the Chopper (Hill Orc Abyssal Knight) Turns: 2483, Time: 00:01:35 Health: -6/46 AC: 5 Str: 15 XL: 5 Next: 1% Magic: 7/7 EV: 10 Int: 12 God: Lugonu [*.....] Gold: 64 SH: 0 Dex: 9 (11) Spells: 0 memorised, 4 levels left rFire + . . SeeInvis . a - +2 hand axe rCold . . . Clarity . e - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR ..... i - amulet of resist corrosion Stlth .......... (no ring) m - ring of protection from fire @: not resistant to hostile enchantments, extremely unstealthy A: no striking features a: Depart the Abyss, Renounce Religion, Convert to Beogh You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 64 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Missiles d - 78 stones (quivered) f - 19 poisoned needles Armour e - a +0 ring mail (worn) Jewellery i - an amulet of resist corrosion (around neck) m - a ring of protection from fire (left hand) Scrolls g - a scroll of identify Potions h - a potion of mutation {unknown} k - a potion of cure mutation {unknown} Comestibles b - 2 fruits c - 2 bread rations j - a chunk of flesh p - a meat ration Skills: + Level 4.2 Fighting * Level 4.6 Axes + Level 1.1 Throwing + Level 2.9 Armour - Level 0.7 Dodging + Level 3.4 Invocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You kill the orc! Lugonu accepts your kill. You have reached level 5! You feel stronger. Your ring mail prevents you from hitting the orc. The orc priest hits you with a whip. The orc hits you but does no damage. ATTACK MOVE TO (-1,0) You hit the orc priest. The orc priest is heavily wounded. You hit the orc. The orc is heavily wounded. The orc priest hits you with a whip. The orc hits you but does no damage. ATTACK MOVE TO (-1,0) You closely miss the orc priest. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You hit the orc. The orc is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Something smites you! You die... #...)....#.........# #................... #........<.......#... #.........#.....##... #..............##..#. #.............)...... #####.##...((.%...... #...(..)......... #......oo........ #..#....)o.....<.. #..##.............. #.# #.............. ... #(.....%"...... .. #((............ ............... ......(......### ...........##.. You could see an orc priest and an orc. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.4 | 2.4 | 636.0 Dungeon | 98.0 | 98.0 | 0.4 | 1.4 | 2.3 | 830.7 Abyss | 2.0 | 2.0 | 0.0 | 0.0 | 7.7 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 41.8 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 55.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:3) A gnoll (D:2) 5 adders A giant gecko (D:1) An orc (D:3) A ball python (D:2) 3 bats 3 hobgoblins 4 giant newts 3 goblins 5 kobolds 2 rats (D:2) 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) 2 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw the Hill Orc Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 42 | Abyss:1 | Noticed a sky beast 43 | D:1 | Escaped the Abyss 155 | D:1 | Reached * piety under Lugonu 596 | D:1 | Reached XP level 2. HP: 25/27 MP: 3/3 1427 | D:2 | Reached XP level 3. HP: 19/33 MP: 3/5 1472 | D:2 | Reached skill level 4 in Axes 2120 | D:3 | Reached skill level 1 in Throwing 2120 | D:3 | Reached XP level 4. HP: 14/40 MP: 6/6 2429 | D:3 | Noticed Ijyb 2449 | D:3 | Killed Ijyb 2481 | D:3 | Reached XP level 5. HP: 18/46 MP: 7/7 2483 | D:3 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 49 | 34 || 83 Throw: Stone | 35 | 1 || 36 Tomahawk | 9 | 5 || 14 Invok: Depart the Abyss | 1 | || 1 Evoke: Wand | 6 | || 6 Use: Potion | 6 | || 6 Scroll | 4 | || 4 Eat: Chunk | 3 | 2 || 5 Vault maps used: D:1: ldierk_walled_garden_2, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, amethyst_killhole, grunt_decor_arrowhead D:3: old_standard_altar, minmay_misc_feat_rugged, uniq_iyjb Abyss:1: evilmike_abyss_exit_smiterflies