Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 72 gw the Cudgeler (level 4, 27/44 HPs) Began as a Deep Dwarf Gladiator on Nov 20, 2015. Starved to death ... on level 2 of the Dungeon. The game lasted 00:03:33 (2061 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 2061, Time: 00:03:33 Health: 27/44 AC: 6 Str: 18 XL: 4 Next: 6% Magic: 5/5 EV: 12 Int: 7 (9) God: Gold: 81 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . i - +0 ring mail rNeg + . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... o - amulet of faith Stlth +......... (no ring) n - ring of positive energy @: fainting, non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, robust 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were fainting. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets Armour c - a +0 helmet (worn) i - a +0 ring mail (worn) Jewellery n - a ring of positive energy (left hand) o - an amulet of faith (around neck) Wands e - a wand of heal wounds (5) Scrolls b - a scroll of teleportation g - 3 scrolls of remove curse {unknown} h - a scroll of identify j - 2 scrolls of amnesia Potions l - a potion of lignification {unknown} Comestibles f - 2 bread rations k - a beef jerky s - a meat ration Skills: + Level 2.5 Fighting * Level 3.6 Maces & Flails - Level 1.7 Throwing + Level 2.0 Armour - Level 3.2 Dodging - Level 1.5 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. You are robust (+10% HP). Message History You see here 2 stones. ATTACK MOVE TO (-1,0) You see here a stone. ATTACK MOVE TO (0,1) You enter the shallow water. Moving in this stuff is going to be slow. You see here 2 stones. ATTACK MOVE TO (-1,0) You see here a stone. ATTACK MOVE TO (0,1) You enter the shallow water. Moving in this stuff is going to be slow. You see here 2 stones. ATTACK MOVE TO (-1,0) You see here a stone. ATTACK MOVE TO (0,1) You enter the shallow water. Moving in this stuff is going to be slow. You have starved to death. You die... #.#.#### , ## * #.######* ... , #..(().#########.#* , #.####.)(.....(.. , , #.# ###.(.....# , * ### #.......# #.(.....# , #~..~(.(#, , #~~~~~g~# , * #~~~g~~~# ####'#### #># * * ### , * * You could see a goblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.0 | 1.2 | 3680.0 Dungeon | 100.0 | 100.0 | 0.1 | 0.0 | 1.2 | 3680.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 adders (D:2) A giant gecko (D:1) 3 giant cockroaches (D:1) 11 goblins 6 hobgoblins 4 jackals (D:2) A ball python (D:2) 3 bats 2 giant newts 3 kobolds (D:1) 6 rats 43 creatures vanquished. Vanquished Creatures (others) A giant cockroach (D:1) A hobgoblin (D:1) 2 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 233 | D:1 | Reached skill level 1 in Armour 264 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 789 | D:1 | Gained mutation: You are robust (+10% HP). [potion of mutation] 789 | D:1 | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 789 | D:1 | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 838 | D:2 | Reached skill level 1 in Evocations 846 | D:2 | Reached XP level 3. HP: 32/35 MP: 2/4 1283 | D:2 | Reached XP level 4. HP: 35/44 MP: 5/5 2061 | D:2 | Starved to death Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 112 | 15 || 127 Use: Scroll | 5 | || 5 Potion | 5 | || 5 Eat: Chunk | 2 | || 2 Vault maps used: D:1: dpeg_chamrin_arrival_tetris, lemuel_flame_loot_1 D:2: overflow_temple_1_default, minmay_goblin_outpost