Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 38 gw the Shield-Bearer (level 3, -6/19 HPs) Began as a Vine Stalker Fighter on Nov 20, 2015. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:05 (1021 turns). gw the Shield-Bearer (Vine Stalker Fighter) Turns: 1021, Time: 00:01:05 Health: -6/19 AC: 3 Str: 23 XL: 3 Next: 43% Magic: 0/4 EV: 9 Int: 8 God: Gold: 53 SH: 9 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Clarity . d - +0 leather armour rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: mighty, slowed, very slow, not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles b - 33 stones (quivered) Armour c - a +0 shield (worn) d - a +0 leather armour (worn) Scrolls f - a scroll of teleportation {unknown} Comestibles e - 4 bread rations Skills: + Level 2.7 Fighting * Level 2.2 Short Blades + Level 1.0 Throwing - Level 2.4 Armour + Level 0.8 Dodging + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You kill the rat! Your Throwing skill increases to level 1! Something hits you! The crimson imp blinks! The crimson imp laughs crazily. ATTACK MOVE TO (-1,0) Something hits you! Natasha mumbles some strange words. The crimson imp disappears for a moment. Natasha misses you. ATTACK MOVE TO (-1,-1) Your shield and leather armour prevent you from hitting the crimson imp. Your bite misses the crimson imp. You hear some strange, mumbled words. Something tries to affect you, but you resist. You block Natasha's attack. You block the crimson imp's attack. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! You die... ......................##.>... ......................####### .....%....................# .........[.............##.# ........................# ......................#.# ......................#.# ...............5........# ................f).....## ...........5...h..?....# ................5......# ......................... ........................## #........)..............# ...............# ...............# You could see Natasha and 3 crimson imps. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.0 | 2.3 | 1108.5 Dungeon | 100.0 | 100.0 | 0.0 | 1.0 | 2.3 | 1108.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A worm (D:1) A giant gecko (D:1) A giant cockroach (D:2) 8 hobgoblins 6 kobolds 2 bats A giant newt (D:1) 2 goblins (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 224 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 527 | D:1 | Reached skill level 3 in Shields 805 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 1012 | D:2 | Noticed Sigmund 1014 | D:2 | Noticed Natasha 1019 | D:2 | Reached skill level 1 in Throwing 1021 | D:2 | Killed from afar by Sigmund Action || total -------------------------++------- Melee: Rapier || 71 Throw: Stone || 64 Use: Potion || 3 Scroll || 5 Stab: Sleeping || 1 Vault maps used: D:1: evilmike_arrival_run_for_it, minmay_distorted D:2: wad_floor_pattern_2, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_sigmund