Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 40 gw the Shooter (level 3, 0/23 HPs) Began as a Gargoyle Hunter on Nov 20, 2015. Was an Initiate of the Shining One. Slain by an ooze (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (2055 turns). gw the Shooter (Gargoyle Hunter) Turns: 2055, Time: 00:01:32 Health: 0/23 AC: 13 Str: 15 XL: 3 Next: 50% Magic: 3/3 EV: 4 Int: 11 God: the Shining One [......] Gold: 96 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Clarity . l - +0 plate armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 mace (weapon) Missiles d - 28 arrows Armour l - a +0 plate armour (worn) Scrolls g - a scroll of teleportation h - 3 scrolls of identify m - 3 scrolls of remove curse Potions c - a potion of flight {unknown} f - a potion of curing i - a potion of might {unknown} j - a potion of lignification {unknown} Comestibles e - 3 bread rations k - a royal jelly Skills: + Level 3.1 Fighting + Level 0.6 Maces & Flails * Level 4.4 Bows + Level 1.2 Armour - Level 1.5 Dodging - Level 1.1 Stealth + Level 0.0 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The kobold hits you but does no damage. ATTACK MOVE TO (1,-1) You hit the kobold. The kobold is severely wounded. The ooze hits you but does no damage. The kobold hits you but does no damage. The ooze hits you but does no damage. ATTACK MOVE TO (1,-1) Your unstable footing causes you to fumble your attack. The kobold hits you but does no damage. The ooze hits you but does no damage. ATTACK MOVE TO (1,-1) You completely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. The ooze splashes around in the water. The kobold hits you but does no damage. ATTACK MOVE TO (1,-1) You closely miss the kobold. The kobold is severely wounded. The ooze hits you but does no damage. The kobold hits you but does no damage. The ooze hits you. You die... #.##.##.#'##~~~~~ #.... #.##.##.###~~~~~~~~~ ##... #.##?##.##~~~~~~~~~ ~ ##.. #.##.##.#~~~~~~~~~ ~~ #.. #.##.##.#~~~~~~~~~~~~ #.# #.##.##.#~~~~~~~#.. #.. #.##.##.'........# #.# #.##.##.'.....K..# #.# #.##.####~~~~9J~#..# #.# #.##.# #~~~~~~~~~~~~ #.. #.##.# #~~~~~~~~~~~~ #.. #.##.# ##~~~~~~~~~~~ ##.. #.##.# ##~~~~~~~~~~ ##... #.##.# ##~~~~~~~~~ ##.... #.##.# ##~~~~~~~~ #..... #.##.# ##~~~~~~~ ###..... #.##.# ###### #......# You could see an ooze and a kobold. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.5 | 2.1 | 1832.5 Dungeon | 100.0 | 100.0 | 0.4 | 0.5 | 2.1 | 1832.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 worms (D:2) 2 giant geckos (D:2) 5 goblins 3 hobgoblins 6 bats A giant cockroach (D:1) 4 giant newts 6 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 463 | D:1 | Reached XP level 2. HP: 16/18 MP: 2/2 947 | D:2 | Found a glowing golden altar of the Shining One. 1093 | D:2 | Became a worshipper of the Shining One 1203 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/3 1407 | D:2 | Reached skill level 1 in Armour 2055 | D:2 | Slain by an ooze Action || total -------------------------++------- Melee: Short sword || 13 Whip || 31 Mace || 78 Fire: Shortbow || 44 Use: Scroll || 6 Potion || 3 Eat: Chunk || 3 Vault maps used: D:1: dpeg_arrival_radiant D:2: kennysheep_big_flooded_room, tso_metal_star, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_lined_1, infiniplex_forest_end_2, infiniplex_forest_3_way, infiniplex_forest_end_3, infiniplex_forest_fountain