Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 78 gw the Insei (level 4, -2/35 HPs) Began as a Vampire Monk on Nov 20, 2015. Slain by an ogre ... wielding a +0 giant club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1909 turns). gw the Insei (Vampire Monk) Turns: 1909, Time: 00:02:18 Health: -2/35 AC: 10 Str: 10 XL: 4 Next: 15% Magic: 4/4 EV: 5 Int: 12 God: Gold: 82 SH: 0 Dex: 17 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis + - Unarmed rCold + . . Clarity . a - +2 chain mail {rN+} rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) e - ring of protection from cold @: regenerating very quickly, not resistant to hostile enchantments, extremely unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were almost alive. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Missiles c - 29 stones (quivered) d - 14 poisoned needles Armour a - a +2 chain mail of positive energy (worn) Jewellery e - a ring of protection from cold (left hand) Scrolls f - a scroll of remove curse g - a scroll of identify Potions b - a potion of blood Skills: + Level 3.1 Fighting + Level 1.0 Throwing + Level 1.2 Armour - Level 3.2 Dodging - Level 3.0 Stealth * Level 5.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:2 exclusion: 3 downstairs D:3 porpoise's ghost, amateur HuWn Innate Abilities, Weirdness & Mutations Your natural rate of healing is extremely fast. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History MOVING TO (0,-1) MOVING TO (-2,0) The ogre hits you with a giant club. MOVING TO (-1,0) MOVING TO (-1,0) MOVING TO (-1,0) MOVING TO (-1,0) MOVING TO (-1,0) MOVING TO (-2,0) MOVING TO (-1,0) FLEEEEING! Attempting RANGED ATTACK TO (2,0) Throwing (i - inventory): c - 30 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) You throw a stone. The stone barely misses the ogre. FLEEEEING! MOVING TO (0,2) The ogre hits you with a giant club! You die... ########### #.O.......# #V#######.# #.# #.# #.# #.# #.# #.# ## #.# #.# .# ##### #.# #.# .#####...#######.#######.# .'...'...........(>.(....# .#####..<..#####.########## You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 0.7 | 1.6 | 1318.0 Dungeon | 100.0 | 100.0 | 0.8 | 0.7 | 1.6 | 1318.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Terence (D:3) An adder (D:3) 3 orcs (D:3) 8 bats 3 giant cockroaches 6 hobgoblins 3 jackals (D:1) A kobold (D:1) 3 goblins A quokka (D:2) 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vampire Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 204 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 272 | D:1 | Found a shattered altar of Ashenzari. 1127 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1235 | D:2 | Reached skill level 5 in Unarmed Combat 1511 | D:3 | Noticed Terence 1519 | D:3 | Noticed porpoise's ghost (amateur HuWn) 1528 | D:3 | Killed Terence 1528 | D:3 | Reached skill level 1 in Throwing 1528 | D:3 | Reached skill level 1 in Armour 1548 | D:3 | Reached XP level 4. HP: 28/35 MP: 4/4 1763 | D:3 | Noticed an ogre 1892 | D:2 | HP: 1/35 [ogre/giant club (19)] 1909 | D:2 | Slain by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 120 | 20 || 140 Throw: Stone | 22 | 31 || 53 Use: Scroll | 2 | || 2 Stab: Sleeping | 9 | || 9 Distracted | 1 | || 1 Eat: Corpse | 13 | 4 || 17 Vault maps used: D:1: dpeg_arrival_rooms_a, evilmike_ruin_ashenzari D:3: first_bread, uniq_terence