Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 57 gw the Ruffian (level 4, -2/29 HPs) Began as a Gargoyle Monk on Nov 20, 2015. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:48 (2296 turns). gw the Ruffian (Gargoyle Monk) Turns: 2296, Time: 00:01:48 Health: -2/29 AC: 11 Str: 15 XL: 4 Next: 0% Magic: 4/4 EV: 10 Int: 10 God: Gold: 90 SH: 0 Dex: 13 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . l - +0 scale mail (curse) rNeg + . . SustAt . (no shield) rPois ∞ Gourm . d - +0 helmet rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Missiles g - 48 stones (quivered) h - 11 poisoned needles Armour d - a +0 helmet (worn) l - a cursed +0 scale mail (worn) Scrolls f - 3 scrolls of identify n - a scroll of remove curse Comestibles b - 7 bread rations m - 3 fruits Skills: + Level 3.8 Fighting + Level 0.6 Throwing + Level 1.6 Armour - Level 2.4 Dodging - Level 2.1 Stealth * Level 4.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Kikubaaqudgha Makhleb Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. The orc hits you but does no damage. ATTACK MOVE TO (0,-1) You hit the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. x2 The orc hits you but does no damage. ATTACK MOVE TO (0,-1) You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. x2 The orc hits you but does no damage. ATTACK MOVE TO (0,-1) You closely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ## ############# .. #....oo...... ## #.# #....9oo..... #.. #.# ##..########.# ..# #.###...# #.##.##.#..# #.....##..# ##...###..# #.....##..# #.##.##.##.# ..###.# #.#.# You could see 3 orc priests and an orc. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.7 | 2.3 | 1357.7 Dungeon | 100.0 | 100.0 | 0.3 | 0.7 | 2.3 | 1357.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 worms (D:2) A giant gecko (D:2) An orc (D:3) 3 giant cockroaches 7 hobgoblins 2 jackals (D:2) A quokka (D:2) A ball python (D:2) 5 bats 5 giant newts (D:2) 5 goblins 8 kobolds 9 rats 50 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 319 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 1061 | D:2 | Reached skill level 1 in Armour 1275 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/3 1335 | D:2 | Found a shattered altar of Ashenzari. 1903 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1971 | D:2 | Found a burning altar of Makhleb. 2225 | D:3 | Reached XP level 4. HP: 27/29 MP: 4/4 2296 | D:3 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 142 | 13 || 155 Throw: Stone | 57 | 1 || 58 Use: Potion | 7 | 1 || 8 Scroll | 7 | || 7 Stab: Sleeping | 5 | || 5 Eat: Chunk | 4 | || 4 Vault maps used: D:1: saegor_arrival_simple_e, minivault_24 D:2: lightli_temple_of_fire, kiku_gazebo_garden_becter, serial_park_tiny_2, nrook_loot_triangle, evilmike_ruin_ashenzari D:3: minmay_door_path, ecumenical_altar_2, first_bread, grunt_decor_arrowhead, hex_intersection, minivault_27, lemuel_old_faithful, uniq_sigmund, uniq_jessica, uniq_grinder