Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 24 gw the Insei (level 2, -9/27 HPs) Began as a Deep Dwarf Monk on Nov 20, 2015. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (887 turns). gw the Insei (Deep Dwarf Monk) Turns: 887, Time: 00:00:51 Health: -9/27 AC: 2 Str: 14 XL: 2 Next: 79% Magic: 3/3 EV: 13 Int: 10 God: Gold: 28 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) e - ring of positive energy @: confused, non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) Wands b - a wand of heal wounds (3) Scrolls d - 3 scrolls of identify Comestibles c - 2 bread rations f - 3 fruits Skills: + Level 2.8 Fighting + Level 0.9 Armour - Level 3.2 Dodging - Level 2.4 Stealth * Level 4.0 Unarmed Combat + Level 1.6 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Something hits you! ATTACK MOVE TO (0,-1) ATTACK MOVE TO (0,-1) You hear a zap. Something tries to affect you, but you resist. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) Something hits you but does no damage. ATTACK MOVE TO (-1,0) You're too confused to move! You hear a zap. You are more confused. ATTACK MOVE TO (-1,1) You bump into the rock wall. Something hits you! ATTACK MOVE TO (-1,1) ATTACK MOVE TO (-1,0) Something hits you! ATTACK MOVE TO (0,-1) Something hits you! You die... , #####.* * * * * .....##### , * ........# * .......# # * , ,......#.## * * ,**, **#........# #( * #........#, ##...###..###...#.. * >.......g.......... * .##.####..#<...##. ,, .................. ,, , .....##..###.....# * , .... ....# .....# (....##### ....# , ## ., , , ###.# , * * # , * , There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.0 | 2.1 | 902.5 Dungeon | 100.0 | 100.0 | 0.1 | 0.0 | 2.1 | 902.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 bats (D:1) 3 giant newts (D:1) 6 kobolds (D:1) 6 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 91 | D:1 | Reached skill level 1 in Evocations 166 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 798 | D:1 | Reached skill level 4 in Unarmed Combat 866 | D:2 | Noticed Sigmund 886 | D:2 | HP: 1/27 [something (6)] 887 | D:2 | Mangled by Sigmund Action || total -------------------------++------- Melee: Unarmed || 84 Evoke: Wand || 2 Use: Scroll || 2 Stab: Sleeping || 5 Distracted || 1 Vault maps used: D:1: minmay_arrival_semitransparent, serial_glass, glass_columns_c, glass_columns_c, minmay_strange_pillars, item_on_display_a D:2: kennysheep_big_flooded_room, uniq_sigmund, uniq_robin