Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 172 gw the Poker (level 5, -13/41 HPs) Began as a Merfolk Gladiator on Nov 19, 2015. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (3463 turns). gw the Poker (Merfolk Gladiator) Turns: 3463, Time: 00:04:19 Health: -13/41 AC: 6 Str: 15 XL: 5 Next: 52% Magic: 5/5 EV: 13 Int: 8 God: Gold: 187 SH: 0 Dex: 15 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . b - +0 trident rCold . . . Clarity . u - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) h - +3 ring of slaying @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons b - a +0 trident (weapon) Missiles a - 21 poisoned needles d - 3 throwing nets r - 44 stones s - 6 tomahawks (quivered) Armour c - a +0 helmet (worn) u - a +0 ring mail (worn) Jewellery h - a +3 ring of slaying (left hand) Scrolls g - a scroll of remove curse i - 3 scrolls of immolation l - 2 scrolls of identify Potions j - 2 potions of flight m - a potion of curing q - 2 potions of agility Comestibles e - 3 bread rations f - a slice of pizza k - 2 beef jerkies n - a meat ration p - 2 fruits Skills: + Level 3.1 Fighting * Level 6.2 Polearms + Level 3.2 Throwing + Level 5.2 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Gozag Annotations: D:3 exclusion: downstairs Message History MOVING TO (4,-1) MOVING TO (3,-1) MOVING TO (2,-1) MOVING TO (1,-2) MOVING TO (0,-1) MOVING TO (-2,1) The ogre hits you with a giant club! MOVING TO (-1,1) MOVING TO (0,1) MOVING TO (-7,-7) The ogre hits you with a giant club. MOVING TO (-6,-6) MOVING TO (-5,-5) MOVING TO (-4,-4) MOVING TO (-3,-3) MOVING TO (-2,-2) MOVING TO (-1,-2) The ogre hits you with a giant club!! Ouch! That really hurt! You die... ............#....# #.....<%.# ............#....# #........# ...<....#.###....# #........# .......##...#....# #........# #...#............#######........# #................##.......####### ....#........#....)......## .............#..##......## ##..#...........m....).## ##.#.>...........O..#.)# #...................#.## ...........)....).....#### .........................# ....####..#............#.# .....>.......#.####.##...# .......>.......# #.####.# .........#.....####.####.### You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.6 | 2.1 | 1490.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.6 | 2.1 | 1490.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 61.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A scorpion (D:4) 2 adders 5 worms (D:3) 4 giant geckos 6 orcs (D:3) A ball python (D:2) 8 giant cockroaches 12 goblins 11 hobgoblins 4 quokkas A ball python skeleton (D:4) 3 bats (D:2) 3 giant newts (D:2) 7 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 406 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 675 | D:1 | Reached skill level 5 in Polearms 793 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1403 | D:2 | Found a blossoming altar of Fedhas. 1691 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2388 | D:3 | Found an opulent altar of Gozag. 2998 | D:4 | Noticed an ogre 3008 | D:4 | Reached skill level 6 in Polearms 3008 | D:4 | Reached skill level 5 in Dodging 3008 | D:4 | Reached XP level 5. HP: 18/41 MP: 5/5 3218 | D:4 | Got a fabulously ornate robe 3340 | D:3 | Identified the +2 robe of Demons {Str+5} (You found it on level 4 of the Dungeon) 3463 | D:3 | Mangled by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 97 | 83 || 180 Throw: Stone | 29 | 57 || 86 Tomahawk | | 10 || 10 Use: Scroll | 5 | 4 || 9 Potion | 1 | 4 || 5 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 2 | 5 || 7 Vault maps used: D:1: onia_arrival_mini_spirals, corexii_leaking_fountain D:2: fedhas_altar_2, st_stairs_3 D:3: grunt_gozag_breadcrumbs D:4: first_bread, minmay_rat_hole