Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 28 gw the Vandal (level 3, 0/24 HPs) Began as a Halfling Hunter on Nov 19, 2015. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:00:43 (691 turns). gw the Vandal (Halfling Hunter) Turns: 691, Time: 00:00:43 Health: 0/24 AC: 3 Str: 12 XL: 3 Next: 30% Magic: 3/3 EV: 14 Int: 10 God: Gold: 49 SH: 0 Dex: 15 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Clarity . c - +0 leather armour rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -6), not resistant to hostile enchantments, unstealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 short sword (weapon) Missiles d - 9 sling bullets Armour c - a +0 leather armour (worn) Scrolls f - a scroll of remove curse {unknown} Potions g - a potion of magic {unknown} Comestibles e - a bread ration Skills: + Level 2.1 Fighting * Level 6.5 Slings + Level 1.3 Armour - Level 2.1 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel sick. ATTACK MOVE TO (-1,-1) ATTACK MOVE TO (1,0) You feel sick. ATTACK MOVE TO (0,-1) You feel sick. ATTACK MOVE TO (1,0) ATTACK MOVE TO (-1,0) You feel sick. ATTACK MOVE TO (1,1) You feel sick. ATTACK MOVE TO (-1,1) ATTACK MOVE TO (-1,0) You die... #...####.... .#. #.(.(..#... ##.. #......#..##... #............# #####...........# #### ............##.##..... ...........(.......... ...................... ...........#p.##...... ......%....##......... ...........#########.. . .........)## # #. ......###%########### #.### ...... #...........# #.... ####.. ##..........# #. ##...# #))........# ######. #.....###..........###...... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.6 | 1.7 | 1114.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.6 | 1.7 | 1114.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:1) A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 giant newts (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 311 | D:1 | Reached skill level 6 in Slings 331 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 466 | D:1 | Reached skill level 1 in Armour 683 | D:1 | Reached XP level 3. HP: 5/24 MP: 3/3 689 | D:1 | HP: 1/24 [poisoned by an adder] 691 | D:1 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Short sword || 38 Fire: Hunting sling || 27 Vault maps used: D:1: onia_arrival_mini_maze, roderic_roman_lattice