Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 12 gw the Conjurer (level 2, -5/18 HPs) Began as an Octopode Conjurer on Nov 19, 2015. Slain by Terence ... wielding a +0 falchion of holy wrath (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (698 turns). gw the Conjurer (Octopode Conjurer) Turns: 698, Time: 00:00:52 Health: -5/18 AC: 1 Str: 7 XL: 2 Next: 33% Magic: 0/5 EV: 12 Int: 17 God: Gold: 46 SH: 0 Dex: 12 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . c - ring of loudness (curse) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Missiles d - 31 stones (quivered) h - 26 poisoned needles Jewellery c - a cursed ring of loudness (left tentacle) Scrolls e - a scroll of immolation Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles f - a meat ration i - a bread ration Skills: + Level 0.6 Fighting + Level 0.0 Maces & Flails - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: downstairs, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Aim: Terence, wielding a falchion of holy wrath and wearing a ring mail (lightly wounded) The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a falchion of holy wrath. FLEEEEING! Terence hits you but does no damage. You climb upwards. A bat comes into view. There is a stone staircase leading down here. ATTACKING (-1,1) You barely miss Terence. You grab Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence misses you. ATTACKING (-1,1) You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. The bat completely misses you. Terence hits you with a falchion of holy wrath! You die... ###### #...... ####....#### #...... #..........# #.....# ## #..........# #.##.## (### #..........# ###.#..# ...# ####....#########...#.## ...# #.#......#.....###.# .### ##.#.............##.# ## #.....x....%......#.# ## #.#..@.b..........#.# .## #####.#...............#.# ..# ##.....#...............#.# ..# ##......................#.# ..# #......................##.# ..# #.....................##..### ..# #...............##..........# .## #..........................## You could see Terence and a bat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 2.4 | 2.7 | 503.5 Dungeon | 100.0 | 100.0 | 0.1 | 2.4 | 2.7 | 503.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 giant newts (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 284 | D:1 | Learned a level 2 spell: Searing Ray 689 | D:2 | Noticed Terence 698 | D:1 | Slain by Terence Action || total -------------------------++------- Melee: Club || 2 Throw: Stone || 1 Cast: Magic Dart || 25 Use: Scroll || 3 Vault maps used: D:1: lightli_arrival_chessboard D:2: fedhas_altar_4, nicolae_overflow_hidden_temple, first_bread, minmay_strange_pillars, uniq_terence