Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (console) character file. 56 gw the Shield-Bearer (level 3, 0/30 HPs) Began as a Demigod Fighter on Nov 19, 2015. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:00:57 (1244 turns). gw the Shield-Bearer (Demigod Fighter) Turns: 1244, Time: 00:00:57 Health: 0/30 AC: 6 Str: 24 XL: 3 Next: 47% Magic: 5/5 EV: 7 Int: 11 (12) God: Gold: 83 SH: 10 Dex: 17 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 trident rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt + c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: mighty, lethally poisoned (0 -> -2), not resistant to hostile enchantments, extremely unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles g - 89 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls f - a scroll of remove curse h - a scroll of magic mapping {unknown} Potions d - a potion of might j - 2 potions of agility {unknown} Comestibles e - 2 bread rations i - 8 fruits k - 2 meat rations Skills: + Level 2.9 Fighting * Level 2.4 Polearms + Level 1.5 Throwing + Level 2.9 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History ATTACK MOVE TO (0,1) You feel sick. ATTACK MOVE TO (0,-1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,-1) You feel sick. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) You feel sick. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,-1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) You feel sick. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,-1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,-1) You die... ...(...()%.# #.....# ###'###.##.# #.....# #.##.# #.....# #.##.# #.....# #.##.# ####.....## #.##.# #....)..... #.##># #........## #.##.# #........# #p##.# #........# #.##.# #...###### #.##.###...####### #.##.#.+...'...... ..##.#.#...####### ..##.#.#...## #... #..##.#.#....# #.## ...#.........# #.# ##.#..#.####.###.## There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.6 | 2.7 | 758.3 Dungeon | 100.0 | 100.0 | 0.2 | 0.6 | 2.7 | 758.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:3) An ooze (D:1) 2 giant geckos An orc (D:3) 5 bats A giant cockroach (D:2) 6 hobgoblins 3 kobolds 3 goblins 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 119 | D:1 | Reached skill level 1 in Throwing 119 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 758 | D:2 | You fall through a shaft! 1169 | D:3 | Reached XP level 3. HP: 30/30 MP: 5/5 1216 | D:3 | Reached skill level 3 in Shields 1236 | D:3 | HP: 1/30 [poisoned by an adder] 1244 | D:3 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Trident || 84 Throw: Stone || 38 Use: Scroll || 5 Potion || 3 Eat: Chunk || 1 Vault maps used: D:1: grunt_arrival_lava_bath D:2: uniq_robin, uniq_sigmund D:3: bloody_trog