Dungeon Crawl Stone Soup version 0.17.0-25-gefc9c12 (console) character file. 81 gw the Cudgeler (level 4, 30/39 HPs) Began as a Deep Dwarf Gladiator on Nov 18, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:02:30 (1292 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 1292, Time: 00:02:30 Health: 30/39 AC: 10 Str: 18 XL: 4 Next: 19% Magic: 5/5 EV: 8 Int: 9 God: Gold: 46 SH: 0 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . j - +0 chain mail rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . b - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets Armour b - a +0 cloak (worn) c - a +0 helmet (worn) j - a +0 chain mail (worn) Wands e - a wand of heal wounds (4) Potions h - a potion of curing Comestibles f - a bread ration g - 4 fruits Skills: + Level 2.2 Fighting * Level 4.0 Maces & Flails - Level 1.7 Throwing + Level 1.8 Armour - Level 3.2 Dodging - Level 2.0 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### , ##...## ##.....## * ##.......# * #.....(g.# ##.......# ##### ###.....## #)..# #..#...## #...# ##.##.## #.).# #.##.# ##.## #.##.# 7.77 #.##.### 77.7 #.##...## There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.8 | 0.0 | 1.5 | 3890.0 Dungeon | 100.0 | 100.0 | 4.8 | 0.0 | 1.5 | 3890.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Crazy Yiuf (D:2) An adder (D:2) A worm (D:2) 3 ball pythons 4 hobgoblins (D:1) 6 jackals 6 kobolds A quokka (D:2) 6 bats (D:1) A giant gecko (D:1) 2 giant newts (D:1) 3 goblins (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 137 | D:1 | Reached skill level 1 in Evocations 225 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/3 790 | D:1 | Reached XP level 3. HP: 32/32 MP: 4/4 1047 | D:2 | Found a faded altar to an unknown god. 1134 | D:2 | Reached skill level 1 in Armour 1186 | D:2 | Noticed Crazy Yiuf 1195 | D:2 | Killed Crazy Yiuf 1195 | D:2 | Reached skill level 4 in Maces & Flails 1195 | D:2 | Reached XP level 4. HP: 30/39 MP: 5/5 1240 | D:2 | Found a radiant altar of Vehumet. 1292 | D:2 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 114 | 5 || 119 Evoke: Wand | 1 | || 1 Use: Potion | 5 | || 5 Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Vault maps used: D:1: saegor_arrival_simple_e D:2: lemuel_zombie_altar_kikubaaqudgha, fiery_altar_vehumet, ecumenical_altar_1, uniq_crazy_yiuf_cottage