Dungeon Crawl Stone Soup version 0.17.0-25-gefc9c12 (console) character file. 37 gw the Chiller (level 3, -3/26 HPs) Began as a Merfolk Ice Elementalist on Nov 18, 2015. Slain by an orc priest ... wielding a +0 mace (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (1603 turns). gw the Chiller (Merfolk Ice Elementalist) Turns: 1603, Time: 00:01:13 Health: -3/26 AC: 3 Str: 8 XL: 3 Next: 39% Magic: 0/6 EV: 12 Int: 15 God: Gold: 55 SH: 0 Dex: 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . b - +0 short sword rCold . . . Clarity . g - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: flying, very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles f - 32 stones (quivered) Armour g - a +0 leather armour (worn) Potions k - 2 potions of haste {unknown} Books e - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - 2 bread rations Skills: + Level 1.0 Fighting + Level 3.1 Dodging - Level 2.1 Stealth * Level 2.5 Spellcasting - Level 0.7 Conjurations + Level 3.8 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 8% 1 #...... b - Throw Frost Conj/Ice #..... 21% 2 ###.... c - Ozocubu's Armour Chrm/Ice #....... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History ATTACK MOVE TO (0,-1) You completely miss the orc priest. The orc priest barely misses you. Casting: Throw Frost Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a mace and wearing a ring mail You miscast Freeze. A chill runs through your body. The orc shouts! ATTACK MOVE TO (0,-1) You hit the orc but do no damage. ATTACK MOVE TO (0,-1) You hit the orc. The orc is heavily wounded. The orc hits you with a falchion. The orc priest hits you with a mace! ATTACK MOVE TO (0,-1) You hit the orc. The orc is severely wounded. The orc hits you with a falchion! The orc priest hits you with a mace. You die... ..#.......#.[....#......# ..#.......#.....>#......# ..##'##'###......#......# ####.##.# ####'#.#......# ## #.##.# ##'#'#......# .# #.##.# #...........# .# #.##.# #......###### .# #.##.# #...oo.# .# #.##.#####...m..# )###+##)...........# .#.......######....# .'.......+....'....# .#.......######....# ##.......# #....# #####'### #)...# #.# #....# #.# #..).# You could see an orc priest and an orc. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 3.2 | 2.6 | 1926.0 Dungeon | 100.0 | 100.0 | 0.2 | 3.2 | 2.6 | 1926.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A giant gecko (D:1) An orc (D:1) 4 giant cockroaches (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A giant newt (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 265 | D:1 | Learned a level 2 spell: Throw Frost 940 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/6 1085 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1410 | D:1 | Reached skill level 1 in Fighting 1603 | D:1 | Slain by an orc priest Action || total -------------------------++------- Melee: Short sword || 40 Club || 2 Throw: Stone || 21 Cast: Freeze || 23 Throw Frost || 17 Use: Scroll || 2 Potion || 2 Eat: Chunk || 4 Vault maps used: D:1: dpeg_arrival_tiny_a, minmay_close_crescents