Dungeon Crawl Stone Soup version 0.17.0-25-gefc9c12 (console) character file. 23 gw the Chucker (level 3, 0/28 HPs) Began as a Formicid Hunter on Nov 18, 2015. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1462 turns). gw the Chucker (Formicid Hunter) Turns: 1462, Time: 00:00:55 Health: 0/28 AC: 5 Str: 16 XL: 3 Next: 10% Magic: 3/3 EV: 10 Int: 10 God: Gold: 78 SH: 0 Dex: 8 (12) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + b - -1 whip (curse) rCold . . . Clarity . j - +0 ring mail rNeg + . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) l - ring of positive energy @: lethally poisoned (0 -> -7), not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons b - a cursed -1 whip (weapon) Missiles a - 3 javelins (quivered) c - 8 tomahawks d - 2 throwing nets f - 11 poisoned needles i - 21 stones Armour j - a +0 ring mail (worn) Jewellery l - a ring of positive energy (left hand) Scrolls k - 2 scrolls of identify Potions h - a potion of haste {unknown} Comestibles e - 3 bread rations g - 4 fruits Skills: + Level 2.5 Fighting + Level 0.2 Maces & Flails * Level 3.6 Throwing + Level 1.0 Armour - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You feel sick. The adder bites you. The adder bites you. ATTACKING (1,-1) You miss the adder. The adder is severely wounded. The adder bites you but does no damage. ATTACKING (1,-1) You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder misses you. ATTACKING (1,-1) You closely miss the adder. The adder is severely wounded. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you but does no damage. ATTACKING (1,-1) You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You die... ## { .# .# .# { { # (# # { ## .# #.####++####. ###S###.......##.#. #.a...........##)#. ##.#.##...........#. ##..#.# ###....... #.....# #..##... ##..####.#####..###.. #.......#.....%..... #.#######.###.#.##.# #.#######.# #.#..... #.........# #....... You could see an adder. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.4 | 2.5 | 766.5 Dungeon | 100.0 | 100.0 | 0.1 | 1.4 | 2.5 | 766.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A worm (D:2) A giant gecko (D:1) A ball python (D:1) 2 goblins (D:1) 4 hobgoblins A quokka (D:2) 2 bats (D:1) A giant newt (D:1) 2 jackals (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 311 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 621 | D:1 | Reached skill level 1 in Armour 1000 | D:2 | Reached XP level 3. HP: 3/28 MP: 3/3 1462 | D:2 | HP: 1/28 [poisoned by an adder] 1462 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Short sword || 27 Whip || 78 Throw: Javelin || 26 Tomahawk || 2 Stone || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Vault maps used: D:1: elethiomel_arrival_maze D:2: kennysheep_big_flooded_room, kennysheep_okawaru_gauntlet, kennysheep_generic_room_4, uniq_robin