Dungeon Crawl Stone Soup version 0.17.0-25-gefc9c12 (console) character file. 88 gw the Twirler (level 4, 40/40 HPs) Began as a Naga Gladiator on Nov 18, 2015. Starved to death ... on level 2 of the Dungeon. The game lasted 00:02:05 (1913 turns). gw the Twirler (Naga Gladiator) Turns: 1913, Time: 00:02:05 Health: 40/40 AC: 7 Str: 17 XL: 4 Next: 53% Magic: 4/4 EV: 10 Int: 8 God: Gold: 20 SH: 0 Dex: 13 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis + b - +3 quarterstaff (chaos) rCold . . . Clarity . h - +0 leather armour rNeg . . . SustAt . (shield currently unavailable) rPois + Gourm . c - +0 helmet rElec . Spirit . i - +2 cloak rCorr . Warding . a - +0 pair of gloves rMut . Stasis . (no barding) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: fainting, very slow, not resistant to hostile enchantments, very unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +1 a: Spit Poison You were on level 2 of the Dungeon. You were fainting. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +3 quarterstaff of chaos (weapon) Missiles d - 3 throwing nets g - 95 stones (quivered) Armour a - a +0 pair of gloves (worn) c - a +0 helmet (worn) h - a +0 leather armour (worn) i - a +2 cloak (worn) Scrolls f - a scroll of blinking {unknown} Potions j - a potion of heal wounds Comestibles e - a bread ration n - a meat ration Skills: + Level 2.4 Fighting * Level 4.0 Staves + Level 2.4 Throwing + Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +1). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History You see here 5 stones. ATTACK MOVE TO (0,1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. ATTACK MOVE TO (-1,0) You see here 5 stones. ATTACK MOVE TO (0,1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. ATTACK MOVE TO (-1,0) You see here 5 stones. ATTACK MOVE TO (0,1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. ATTACK MOVE TO (-1,0) You have starved to death. You die... #.#.#.##### #.#.#.## #.#.#..# #.#.##.## # ###.#.##..# # #.(.#.###.### #######(#.#.# #..## #~~(...(#.#.# ##.## #~N..)..#.#.# #.## #~~(....#...# #..# +g~.....#.### ##.# #~~.....#.#######.. #~~.....#.......... #~~.....##########. #######.# ## .# # # # You could see a goblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.4 | 1.0 | 2007.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.4 | 1.0 | 2007.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 63.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) An adder (D:2) 2 bats (D:1) 2 giant cockroaches 6 goblins A hobgoblin (D:1) 2 giant newts A jackal (D:1) 5 kobolds 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Naga Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 15/26 MP: 2/2 672 | D:2 | Reached XP level 3. HP: 16/32 MP: 3/3 966 | D:2 | Noticed Jessica 975 | D:2 | Killed Jessica 1051 | D:2 | Noticed Crazy Yiuf 1056 | D:2 | Killed Crazy Yiuf 1056 | D:2 | Reached skill level 4 in Staves 1056 | D:2 | Reached XP level 4. HP: 25/40 MP: 4/4 1913 | D:2 | Starved to death Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 61 | 10 || 71 Throw: Stone | 20 | 5 || 25 Abil: Spit Poison | 5 | || 5 Use: Scroll | 5 | || 5 Potion | 2 | || 2 Vault maps used: D:1: minmay_arrival_four_circles, minmay_close_crescents D:2: grunt_temple_overflow_forces_of_nature, minmay_goblin_outpost, uniq_robin, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_jessica