Dungeon Crawl Stone Soup version 0.17.0-25-gefc9c12 (console) character file. 16 gw the Vexing (level 2, -1/16 HPs) Began as a Deep Elf Arcane Marksman on Nov 18, 2015. Slain by an ooze (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (1080 turns). gw the Vexing (Deep Elf Arcane Marksman) Turns: 1080, Time: 00:00:40 Health: -1/16 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 4/7 EV: 13 Int: 17 God: Gold: 53 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Clarity . g - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +0 dagger (weapon) Missiles d - 17 arrows Armour g - a +0 robe (worn) Scrolls f - 2 scrolls of identify {unknown} j - 3 scrolls of remove curse {unknown} k - a scroll of amnesia {unknown} l - a scroll of magic mapping {unknown} Potions h - 3 potions of cure mutation {unknown} m - a potion of lignification {unknown} n - a potion of heal wounds {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration i - a beef jerky Skills: + Level 0.8 Fighting + Level 0.6 Short Blades + Level 2.4 Bows + Level 2.5 Dodging * Level 2.4 Spellcasting + Level 4.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, chance to defeat MR: 85%) The bat barely resists. The bat misses you. The bat misses you. The ooze hits you. The bat hits you but does no damage. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, chance to defeat MR: 85%) The bat is outlined in light. The ooze stops glowing. The bat barely misses you. The ooze barely misses you. The bat misses you. ATTACKING (1,0) You completely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 The ooze hits you. You die... .#####....###.####.......%%.#.#.. ..........#......####.......#.#.. ####......#......####.......#.### .###...##.#...#.#.#.#..........# ..........#..............#####.## ###########...#.#.#.#....# #..# ###..........#.# ##.# ###<#.#.#..#.# #.# #..eb.....#.# #.. ##.#J#.#.##.# ##. .....(...##.# #. ###.#.#.### (# #. .....(.# #. #.#.# #.. #. ..... .## ## #. .# # # # You could see an ooze and a bat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.3 | 2.3 | 1289.0 Dungeon | 100.0 | 100.0 | 0.2 | 2.3 | 2.3 | 1289.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 5 bats (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A giant newt (D:1) A goblin (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 614 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/7 1080 | D:1 | Slain by an ooze Action || total -------------------------++------- Melee: Dagger || 36 Fire: Shortbow || 18 Cast: Corona || 20 Eat: Chunk || 1 Vault maps used: D:1: scummos_arrival_simple_fountains, st_stairs_12