Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 15 gw the Vexing (level 2, -2/20 HPs) Began as a Demigod Enchanter on Nov 18, 2015. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (479 turns). gw the Vexing (Demigod Enchanter) Turns: 479, Time: 00:00:46 Health: -2/20 AC: 3 Str: 11 XL: 2 Next: 21% Magic: 1/7 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 16 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . e - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 hunting sling Missiles f - 32 stones (quivered) Armour e - a +0 leather armour (worn) Scrolls g - 3 scrolls of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 0.0 Fighting + Level 1.2 Short Blades + Level 0.6 Armour - Level 1.7 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 2.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 21% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History ATTACKING (1,0) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. ATTACKING (1,0) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. ATTACKING (1,0) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. ATTACKING (1,0) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. ATTACKING (1,0) You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... #### #..# ## ##.(##### ... #.......#### ....####.(........# ................... #.......pg....... ..#.)............ ######.....### ##...).....## ##...%......)## #.............##....## #.............##...... #.....~~~.....##...... #....~...~....##...... You could see a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.4 | 1.5 | 907.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.4 | 1.5 | 907.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 giant geckos (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 2 giant newts (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demigod Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 133 | D:1 | Reached skill level 1 in Short Blades 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 399 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 478 | D:1 | HP: 1/20 [hobgoblin/club (4)] 479 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 58 Throw: Stone || 8 Cast: Corona || 15 Ensorcelled Hiber || 5 Stab: Sleeping || 2 Vault maps used: D:1: enne_arrival_octagon_isle, feat_on_display