Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 42 gw the Vexing (level 3, -1/28 HPs) Began as a Demigod Arcane Marksman on Nov 18, 2015. Slain by a worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1693 turns). gw the Vexing (Demigod Arcane Marksman) Turns: 1693, Time: 00:01:35 Health: -1/28 AC: 3 Str: 14 XL: 3 Next: 17% Magic: 7/8 EV: 12 Int: 19 God: Gold: 94 SH: 0 Dex: 19 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . h - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) m - +4 ring of dexterity @: not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +0 club (weapon) Missiles j - 55 arrows Armour h - a +0 leather armour (worn) Jewellery m - a +4 ring of dexterity (left hand) Scrolls k - 2 scrolls of identify Potions c - a potion of mutation {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - 2 bread rations g - 3 meat rations i - 3 fruits l - a beef jerky n - 2 slices of pizza Skills: + Level 1.4 Fighting + Level 0.5 Maces & Flails + Level 2.0 Bows + Level 0.8 Armour - Level 1.7 Dodging * Level 1.7 Spellcasting + Level 2.8 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History The worm is heavily wounded. The worm bites you. ATTACKING (-1,0) You hit the worm. The worm is heavily wounded. ATTACKING (-1,0) You hit the worm. The worm is severely wounded. The worm closely misses you. ATTACKING (-1,0) You hit the worm. The worm is severely wounded. The worm stops glowing. The worm bites you! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 57%) The worm is outlined in light. The worm bites you. You die... #.#..#..# #......# ###...... #.#..#..# ######.# #.....¤.. # #..#..####.###.#### #.¤¤~¤¤~. #....(...#.#......# #.¤¤~¤¤~. #.###....#.#.#.##.#####.~~}>~¤. #........#.#.#..........¤~._~~. ####.....#(#....%.......¤~~~~~. #.........###........¤~~~~~. #....##..(wp...[........¤... #.#######.########.....##### #.. #.# #.....# ### #.# #.....# #.# #.....# #># .... #.# .... #. You could see a worm. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 3.4 | 2.1 | 1190.5 Dungeon | 100.0 | 100.0 | 0.2 | 3.4 | 2.1 | 1190.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A ball python (D:1) 2 bats A giant cockroach (D:2) 6 goblins 8 hobgoblins (D:1) 2 giant newts 2 jackals (D:1) 4 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 2 hobgoblins (D:1) A giant newt (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demigod Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 16 | D:1 | Reached skill level 1 in Fighting 307 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/6 1243 | D:2 | Found a stormy altar of Qazlal. 1441 | D:2 | Reached XP level 3. HP: 24/28 MP: 5/7 1551 | D:2 | Found a blossoming altar of Fedhas. 1692 | D:2 | HP: 1/28 [worm (8)] 1693 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Club || 68 Fire: Shortbow || 39 Cast: Corona || 36 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 3 Eat: Chunk || 3 Vault maps used: D:1: eino_arrival_tree_alley, lemuel_old_faithful D:2: general_overflow_altar, marbit_many_paths, old_standard_altar, first_bread, hangedman_decor_lopped