Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 35 gw the Shield-Bearer (level 3, -1/29 HPs) Began as a Formicid Fighter on Nov 17, 2015. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:05 (651 turns). gw the Shield-Bearer (Formicid Fighter) Turns: 651, Time: 00:01:05 Health: -1/29 AC: 10 Str: 18 XL: 3 Next: 55% Magic: 3/3 EV: 5 Int: 7 God: Gold: 29 SH: 9 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +1 long sword rCold . . . Clarity . n - +0 chain mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (helmet unavailable) rElec . Spirit . b - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) p - -2 ring of strength (curse) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles h - 7 needles of slowing o - a stone (quivered) Armour b - a +0 cloak (worn) c - a +0 shield (worn) n - a +0 chain mail (worn) Jewellery p - a cursed -2 ring of strength (left hand) Scrolls g - a scroll of identify Potions d - 3 potions of might f - a potion of heal wounds Comestibles e - a bread ration Skills: + Level 3.4 Fighting * Level 3.0 Long Blades + Level 0.5 Throwing + Level 3.5 Armour + Level 3.7 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History A rat comes into view. You see here an arrow. ATTACK MOVE TO (1,0) The centaur shoots an arrow. You block the arrow. You see here an arrow. ATTACK MOVE TO (1,-1) The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. You block the arrow. You see here 2 arrows. ATTACK MOVE TO (1,0) The centaur unwields an uncursed shortbow. The centaur hits you. Found a chain mail. ATTACK MOVE TO (1,-1) You closely miss the centaur. The centaur hits you. The rat bites you but does no damage. The centaur hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Something smites you! You die... .... .... ..#. .... [..##.># #.###..... # #.#.....(####.### ###.#...#.........# (.......#.r.c...... #.......(ar...... #.....((......... ##....(....###.... #....<............ ........$.$.o...# . .##(.......$#.$... #...........#####. ...########.# .# ... You could see a centaur, an orc priest and 2 rats. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.6 | 3.2 | 453.3 Dungeon | 100.0 | 100.0 | 0.1 | 0.6 | 3.2 | 453.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) A hobgoblin (D:2) 2 jackals (D:2) 3 kobolds 2 ball pythons A bat (D:2) A giant cockroach (D:1) 3 giant newts (D:2) 2 goblins A quokka (D:2) 5 rats 23 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | You fall through a shaft! 106 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 175 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 645 | D:3 | Noticed a centaur 651 | D:3 | Killed from afar by an orc priest Action || total -------------------------++------- Melee: Long sword || 43 Throw: Stone || 9 Javelin || 12 Use: Scroll || 6 Potion || 2 Vault maps used: D:1: onia_arrival_pentagram D:2: minmay_tree_intersection, serial_bayou_pond_a D:3: kiku_gazebo_garden_becter, minmay_ruptured, uniq_jessica, uniq_natasha