Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 82 gw the Insei (level 4, -5/24 HPs) Began as a Vine Stalker Monk on Nov 17, 2015. Slain by jw's ghost (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (2352 turns). gw the Insei (Vine Stalker Monk) Turns: 2352, Time: 00:03:00 Health: -5/24 AC: 3 Str: 15 XL: 4 Next: 43% Magic: 0/4 EV: 13 Int: 10 God: Gold: 110 SH: 0 Dex: 18 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +1 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (-5 -> -5), not resistant to hostile enchantments, unstealthy A: fangs 2, low mp 1, regeneration 1, strong 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Missiles f - 44 stones (quivered) j - 11 poisoned needles Armour a - a +1 robe (worn) Scrolls c - a scroll of remove curse d - 2 scrolls of identify Comestibles b - 3 bread rations g - 2 beef jerkies i - a meat ration k - 4 fruits Skills: + Level 3.3 Fighting + Level 1.0 Throwing + Level 2.7 Dodging - Level 2.4 Stealth * Level 4.8 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 jw's ghost, amateur OpBe Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Your magical capacity is low (-10% MP). Your muscles are strong. (Str +2) Message History You feel sick. The adder misses you. Jw's ghost hits you but does no damage. ATTACKING (0,-1) You closely miss jw's ghost. Your bite misses jw's ghost. Jw's ghost is severely damaged. The adder misses you. ATTACKING (0,-1) You barely miss jw's ghost. You bite jw's ghost. You drain its power. You feel invigorated. Jw's ghost is severely damaged. You feel sick. The adder bites you. Jw's ghost hits you. The adder misses you. ATTACKING (0,-1) You barely miss jw's ghost. You bite jw's ghost. You drain its power. You feel invigorated. Jw's ghost is severely damaged. Jw's ghost hits you. The adder misses you. ATTACKING (0,-1) You closely miss jw's ghost. Your bite misses jw's ghost. Jw's ghost is severely damaged. Jw's ghost hits you. You die... ......(..( .....(... ....(.... ... ......... ...## #...(.... .....#g........ #...#WS....... ###...#f........ ......#'###..... #.......####............ ++..............%....... ....................#### ....................# .................####### ........................ ##....>................. You could see jw's ghost, an adder and a goblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.7 | 2.5 | 1365.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.7 | 2.5 | 1365.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) An ooze (D:2) 3 worms 3 giant geckos 3 giant cockroaches 3 hobgoblins 3 jackals (D:1) A quokka (D:3) 3 ball pythons 8 bats 2 giant newts (D:1) 8 goblins 8 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 121 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 479 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 1536 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1977 | D:2 | Reached skill level 1 in Throwing 2020 | D:2 | Found a faded altar to an unknown god. 2226 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 2226 | D:2 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 2332 | D:3 | Noticed jw's ghost (amateur OpBe) 2351 | D:3 | HP: 1/24 [jw's ghost (2)] 2352 | D:3 | Slain by jw's ghost Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 107 | 37 || 144 Throw: Stone | 87 | 17 || 104 Javelin | | 27 || 27 Tomahawk | | 3 || 3 Use: Scroll | 3 | 3 || 6 Potion | 2 | 3 || 5 Stab: Sleeping | 6 | 2 || 8 Eat: Chunk | 2 | 2 || 4 Vault maps used: D:1: dpeg_arrival_houses_and_road D:2: first_bread, ecumenical_altar_1, minivault_14 D:3: marbit_many_paths