Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 6 gw the Twirler (level 1, -1/19 HPs) Began as a Naga Gladiator on Nov 17, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (155 turns). gw the Twirler (Naga Gladiator) Turns: 155, Time: 00:00:14 Health: -1/19 AC: 2 Str: 17 XL: 1 Next: 90% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (shield currently unavailable) rPois + Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slow, not resistant to hostile enchantments, very unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets f - 53 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of fear {unknown} Potions h - a potion of agility {unknown} Comestibles e - a bread ration i - a meat ration Skills: + Level 2.0 Fighting * Level 3.1 Staves + Level 2.0 Throwing + Level 2.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you. ATTACKING (0,-1) You barely miss the jackal. The jackal is almost dead. The bat barely misses you. The jackal bites you but does no damage. The jackal bites you. ATTACKING (0,-1) You barely miss the jackal. The jackal is almost dead. The bat barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. x2 ATTACKING (0,-1) You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The jackal bites you. You die... #.... ..# .... ....####.. .....(. .## .......#.##.....%####..# #...##.#.....# ........ ....##.#%....# #(....# # #...##.#.# ##.....#.. #........# .b....... #...####.## #hh...# ###.# #..#### #Nh...# ###.# #.....###.....# ....####.###....>....# ##.............#####.... #........####.....# ##. ##....>...# #.....# ..........# #.....# ##........# ####### ########### You could see 3 jackals and a bat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 3.0 | 300.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.7 | 3.0 | 300.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A worm (D:1) A giant gecko (D:1) A giant newt (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Naga Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 155 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Quarterstaff || 17 Throw: Stone || 11 Vault maps used: D:1: evilmike_arrival_run_for_it