Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 26 gw the Vexing (level 3, 0/25 HPs) Began as a Human Enchanter on Nov 17, 2015. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (1077 turns). gw the Vexing (Human Enchanter) Turns: 1077, Time: 00:01:12 Health: 0/25 AC: 3 Str: 8 XL: 3 Next: 22% Magic: 0/6 EV: 12 Int: 16 God: Gold: 22 SH: 0 Dex: 13 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -9), very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 17 arrows Armour b - a +1 robe (worn) Scrolls g - a scroll of identify {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant weapon {unknown} Potions f - a potion of cancellation {unknown} h - a potion of might {unknown} i - a potion of curing {unknown} n - a potion of magic {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - 2 bread rations m - a chunk of flesh Skills: + Level 0.8 Fighting + Level 1.2 Short Blades + Level 1.0 Armour - Level 2.0 Dodging - Level 3.0 Stealth * Level 2.5 Spellcasting + Level 3.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 17% 2 ##..... c - Confuse Hex ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History ATTACK MOVE TO (-1,0) You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. ATTACK MOVE TO (-1,0) You miss the adder. The adder is moderately wounded. You feel sick. The kobold hits you but does no damage. The adder closely misses you. ATTACK MOVE TO (-1,0) You barely miss the adder. The adder is moderately wounded. You feel sick. The kobold hits you with a dagger. The adder closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, chance to defeat MR: 57%) The adder struggles to resist. The adder bites you. You die... ##.......## ~~.. #.........# ### +~~~... #.........# ##.. ## +#~~~...###........#####... .# ~~~~~...# ####............. .# ~~~~~....#####.###..#####.. .# ~~~~~.....#((..# ##.# ##. .# ~~~~~...#)#.#######.## #. ##.# #~~~...#Sp..# #....# #. ...# +~~~...KK##.# #....# #. #+## +~~~....## ..# #....## #. ~~~# +#~~~....# #.# #.....####. ~~~~~ ~~~~~...## .. #.......##) ~~~~~ ~~~~~...# #.##....##.##. ~~~~~ ~~~~~...# #......###..#. ..... ......### ######.####... ..... ...... #########...##..# You could see an adder and 2 kobolds. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.8 | 1.6 | 1600.0 Dungeon | 100.0 | 100.0 | 0.4 | 2.8 | 1.6 | 1600.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A ball python (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 382 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 417 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 608 | D:1 | Reached skill level 1 in Armour 856 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 885 | D:1 | Learned a level 3 spell: Confuse 1077 | D:1 | Slain by an adder Action || total -------------------------++------- Melee: Dagger || 78 Cast: Corona || 18 Ensorcelled Hiber || 11 Confuse || 2 Stab: Sleeping || 5 Eat: Chunk || 2 Vault maps used: D:1: dpeg_arrival_castle