Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 27 gw the Vexing (level 2, 0/20 HPs) Began as a Vampire Enchanter on Nov 17, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:12 (1759 turns). gw the Vexing (Vampire Enchanter) Turns: 1759, Time: 00:01:12 Health: 0/20 AC: 4 Str: 7 XL: 2 Next: 93% Magic: 0/5 EV: 12 Int: 17 God: Gold: 123 SH: 0 Dex: 12 (14) Spells: 2 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . h - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) g - ring of poison resistance @: lethally poisoned (0 -> -10), very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles i - 16 stones (quivered) k - 17 poisoned needles Armour b - a +1 robe (worn) h - a +0 pair of gloves (worn) Jewellery g - a ring of poison resistance (left hand) Scrolls e - a scroll of immolation {unknown} f - a scroll of remove curse Potions d - a potion of blood m - a potion of agility Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 0.6 Fighting + Level 1.3 Short Blades + Level 0.2 Armour - Level 2.1 Dodging - Level 4.4 Stealth * Level 2.6 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 12% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The adder bites you. ATTACKING (1,1) You closely miss the adder. The adder is severely wounded. The adder misses you. ATTACKING (1,1) You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder barely misses you. ATTACKING (1,1) You barely miss the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! ATTACKING (1,1) You hit the adder. You kill the adder! MOVING TO (0,-1) You die... ### #### #.. ..# #.# #.# ##.## ##.## ####...###...# #........#...### ..##...#.......#### ##########.##........... #......V##.##.......#### #.#####.##.##......## ##.# #.%(.<.......# #..# #.##.........# #..# #%####..(....##### #..#####.# #............ #........# #...#.####### .######.######## ##(##.# .....(..#### #.##.# There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 2.3 | 2.7 | 831.0 Dungeon | 100.0 | 100.0 | 0.7 | 2.3 | 2.7 | 831.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A giant gecko (D:1) A hobgoblin (D:1) 2 kobolds 2 bats (D:2) 2 giant cockroaches 4 giant newts 2 goblins (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 784 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 803 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1757 | D:2 | HP: 1/20 [adder (1)] 1759 | D:2 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Dagger || 59 Throw: Stone || 16 Cast: Corona || 16 Ensorcelled Hiber || 7 Use: Scroll || 4 Potion || 4 Stab: Sleeping || 5 Eat: Corpse || 5 Vault maps used: D:1: matt_arrival_los_fun, minmay_misc_feat_cross, minmay_misc_feat_pillars