Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 9 gw the Chiller (level 2, 0/20 HPs) Began as a Mummy Ice Elementalist on Nov 17, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (464 turns). gw the Chiller (Mummy Ice Elementalist) Turns: 464, Time: 00:00:38 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 0/5 EV: 12 Int: 14 God: Gold: 58 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Missiles d - 10 stones (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of recharging {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of fog {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Skills: + Level 0.6 Fighting + Level 0.4 Armour - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.1 Spellcasting - Level 0.7 Conjurations + Level 2.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 10% 1 N/A b - Throw Frost Conj/Ice #..... 21% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone hits the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You throw a stone. The stone barely misses the jackal. The jackal bites you but does no damage. x2 Attempting RANGED ATTACK TO (0,-1) Throwing (i - inventory): d - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You throw a stone. The stone closely misses the jackal. The jackal bites you. You die... .........#............ ##...# .....###........(..... ##....# .### #######.#..### # ##...... . #>#..# .. #.....<. #.#..# .# ##...... #....# .. ##....# #.#.##.# ##...# #.#h#.# ##..# #.#Mhg# ##.# #.###.# #+# ... ..# ### #.. #.. .(# .. You could see 2 jackals and a goblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.8 | 2.7 | 789.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.8 | 2.7 | 789.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A kobold (D:1) 3 bats (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Mummy Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 335 | D:1 | Learned a level 2 spell: Throw Frost 464 | D:1 | Slain by a jackal Action || total -------------------------++------- Throw: Stone || 21 Cast: Freeze || 14 Throw Frost || 3 Vault maps used: D:1: mrwooster_arrival_arrow