Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 153 gw the Ruffian (level 5, -1/47 HPs) Began as a Minotaur Monk on Nov 16, 2015. Was an Initiate of Ru. Slain by Sigmund ... wielding a +0 scythe (17 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (2112 turns). gw the Ruffian (Minotaur Monk) Turns: 2112, Time: 00:01:13 Health: -1/47 AC: 9 Str: 16 XL: 5 Next: 12% Magic: 4/4 EV: 8 Int: 7 God: Ru [......] Gold: 68 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . e - +0 chain mail rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . i - +0 pair of boots MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: retaliatory headbutt, horns 2, slow regeneration 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ru. Ru was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Missiles d - 99 stones (quivered) m - 18 poisoned needles Armour e - a +0 chain mail (worn) i - a +0 pair of boots (worn) Scrolls a - a scroll of enchant weapon {unknown} c - a scroll of remove curse h - a scroll of fear j - a scroll of noise {unknown} l - 2 scrolls of identify Potions k - a potion of brilliance Comestibles b - 2 bread rations f - 4 beef jerkies g - 7 fruits Skills: + Level 4.4 Fighting + Level 1.9 Throwing + Level 2.3 Armour - Level 3.2 Dodging - Level 1.5 Stealth * Level 5.6 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You regenerate slowly when monsters are visible. Message History Something hits you! ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (-1,0) Something hits you but does no damage. ATTACK MOVE TO (1,1) ATTACK MOVE TO (-1,-1) Something hits you. ATTACK MOVE TO (-1,0) ATTACK MOVE TO (1,-1) Something hits you but does no damage. ATTACK MOVE TO (-1,0) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! ATTACK MOVE TO (-1,-1) ATTACK MOVE TO (1,1) Something hits you! You die... #####......)# #.# #.# +...'.......+..> #.# #####.......#.### ###.# #...%.).'...####...# #.......#.###....### #.......#.##....### #.......#.#7......# ##....{...<#77.....# #..<.H....##7......# +.........# #......# #.........# ##.....# #.........# #####).# ###.........# #......# ............# ###.#### ............# #.# ............# #.# .....#'#.#+## #.###### There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.9 | 3.1 | 884.0 Dungeon | 100.0 | 100.0 | 0.5 | 0.9 | 3.1 | 884.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 73.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A hound (D:2) Jessica (D:2) Natasha (D:2) A gnoll (D:1) 3 adders (D:2) An ooze (D:2) 8 bats 5 goblins A hobgoblin (D:1) 4 kobolds A giant gecko (D:3) 4 giant newts A quokka (D:2) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Minotaur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 403 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 783 | D:2 | Reached skill level 1 in Throwing 783 | D:2 | Reached skill level 1 in Armour 785 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 1043 | D:2 | Reached skill level 5 in Unarmed Combat 1150 | D:2 | Noticed Jessica 1156 | D:2 | Killed Jessica 1156 | D:2 | Reached XP level 4. HP: 35/40 MP: 3/3 1271 | D:2 | Noticed Natasha 1278 | D:2 | Killed Natasha 1434 | D:2 | Found a sacrificial altar of Ru. 1439 | D:2 | Became a worshipper of Ru the Awakened 1462 | D:2 | Gained mutation: You regenerate slowly when monsters are visible. [Ru sacrifice] 1514 | D:2 | Reached XP level 5. HP: 43/47 MP: 4/4 2079 | D:3 | Noticed Sigmund 2112 | D:3 | Slain by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 46 | 31 || 77 Throw: Stone | 40 | 15 || 55 Invok: Sacrifice Purity | | 1 || 1 Use: Scroll | 2 | 2 || 4 Potion | 1 | 4 || 5 Eat: Chunk | 1 | 3 || 4 Vault maps used: D:1: scummos_arrival_hexagon, minmay_newt_pond D:2: first_bread, nicolae_ru_awakened_eye, uniq_natasha, uniq_jessica D:3: portal_sewer_entry_d, kennysheep_nub, corner_web_ring, uniq_sigmund, uniq_terence