Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 261 gw the Ruffian (level 5, -6/53 HPs) Began as a Troll Monk on Nov 16, 2015. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:02:30 (2942 turns). gw the Ruffian (Troll Monk) Turns: 2942, Time: 00:02:30 Health: -6/53 AC: 6 Str: 19 XL: 5 Next: 96% Magic: 4/4 EV: 11 Int: 6 God: Gold: 227 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +1 robe rNeg . . . SustAt . (no shield) rPois . Gourm + (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... i - amulet of faith Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: no special abilities You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 227 gold pieces. Inventory: Missiles c - 32 poisoned needles h - 104 stones m - a tomahawk (quivered) Armour a - a +1 robe (worn) Jewellery i - an amulet of faith (around neck) Scrolls d - 2 scrolls of identify g - 3 scrolls of remove curse Potions e - a potion of might Comestibles b - 2 bread rations f - 3 meat rations k - a royal jelly Skills: + Level 3.3 Fighting + Level 2.1 Throwing + Level 3.2 Dodging - Level 1.1 Stealth * Level 5.5 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a tomahawk. The tomahawk hits the ogre but does no damage. ATTACKING (1,0) You barely miss the ogre. The ogre hits you with a giant club! ATTACKING (1,0) You barely miss the ogre. The ogre hits you with a giant club!! ATTACKING (1,0) You claw the ogre! The ogre is heavily wounded. The ogre hits you with a giant club! ATTACKING (1,0) You scratch the ogre but do no damage. The ogre is heavily wounded. ATTACKING (1,0) You scratch the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! You die... ################### #.................. #.. #...(.............. #... #.TO............... #....#'###########..###' #............#..#... #....>.......#..#... #............#..#... #............'..#... #...........(####... #................... #................### You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 0.3 | 2.4 | 1398.5 Dungeon | 100.0 | 100.0 | 0.8 | 0.3 | 2.4 | 1398.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 93.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 93.2 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:3) 5 adders 7 gnolls (D:3) 2 oozes 2 worms (D:2) 3 giant geckos 6 orcs (D:3) A ball python (D:3) 10 bats 8 giant cockroaches 13 goblins 11 hobgoblins 5 jackals 9 kobolds A quokka (D:4) 2 giant newts 8 rats 94 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 25/29 MP: 1/1 520 | D:1 | Reached XP level 3. HP: 36/36 MP: 2/2 572 | D:1 | Reached skill level 1 in Throwing 1288 | D:2 | Reached XP level 4. HP: 44/44 MP: 3/3 2107 | D:3 | Reached skill level 5 in Unarmed Combat 2116 | D:3 | Reached XP level 5. HP: 47/53 MP: 4/4 2576 | D:3 | Noticed Ijyb 2615 | D:3 | Killed Ijyb 2935 | D:4 | Noticed an ogre 2942 | D:4 | Mangled by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 130 | 120 || 250 Throw: Stone | 25 | 76 || 101 Tomahawk | | 6 || 6 Use: Scroll | 3 | 2 || 5 Potion | 2 | 3 || 5 Stab: Sleeping | 2 | 4 || 6 Eat: Chunk | 17 | 15 || 32 Vault maps used: D:1: lemuel_arrival_river_ford D:3: kennysheep_the_goblin_king, minmay_distorted, uniq_iyjb D:4: black_bear_nest_1, hangedman_decor_push