Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 53 gw the Cudgeler (level 3, -2/32 HPs) Began as a Deep Dwarf Gladiator on Nov 16, 2015. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:00:40 (406 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 406, Time: 00:00:40 Health: -2/32 AC: 8 Str: 18 XL: 3 Next: 64% Magic: 4/4 EV: 12 Int: 8 God: Gold: 32 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . g - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . p - +1 pair of boots MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-2 -> -34), non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets h - 21 bolts Armour c - a +0 helmet (worn) g - a +0 ring mail (worn) p - a +1 pair of boots (worn) Wands e - a wand of heal wounds (0) i - a wand of teleportation (5) Scrolls k - a scroll of magic mapping {unknown} l - 2 scrolls of immolation {unknown} n - a scroll of random uselessness {unknown} Potions b - a potion of agility {unknown} j - a potion of invisibility {unknown} m - 2 potions of degeneration {unknown} o - a potion of flight {unknown} Comestibles f - a bread ration Skills: + Level 2.1 Fighting * Level 3.9 Maces & Flails - Level 1.7 Throwing + Level 1.3 Armour - Level 3.2 Dodging - Level 1.5 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History ATTACK MOVE TO (0,1) You feel very sick. Something hits you. You are more poisoned. There is a stone staircase leading down, spattered with blood here. ATTACK MOVE TO (-1,0) You bump into the rock wall. You feel very sick. ATTACK MOVE TO (-1,0) You feel very sick. Something hits you. You are more poisoned. ATTACK MOVE TO (0,-1) Autopickup is now on. You feel very sick. ATTACK MOVE TO (0,-1) You feel less confused. You feel very sick. MOVING TO (-2,1) You die... * , , ########## * * , #........# * ,, #........# , . #........# *#.. * ########........# , ,*#....###......'........' #......g.######........# *#...####.#..###........# # #...>#..#.'........# #.####'####........# * #.#.....# ###%.##### ***#.#####.# #......... , * ,... * #.# #......... ,,.#.#.* #.# #......... #.#...# #.###......... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.6 | 730.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.6 | 730.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Jessica (D:2) An adder (D:2) A worm (D:2) 2 giant geckos (D:2) 4 goblins 2 hobgoblins 2 kobolds (D:2) 2 bats A giant newt (D:2) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 75 | D:1 | You fall through a shaft! 100 | D:2 | Found a bloodstained altar of Trog. 124 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/2 146 | D:2 | Reached skill level 1 in Evocations 154 | D:2 | Noticed Jessica 158 | D:2 | Killed Jessica 158 | D:2 | Reached skill level 1 in Armour 158 | D:2 | Reached XP level 3. HP: 32/32 MP: 2/4 367 | D:2 | Noticed Sigmund 406 | D:2 | Succumbed to Sigmund's poison Action || total -------------------------++------- Melee: Flail || 74 Evoke: Wand || 5 Vault maps used: D:1: ncdulo_wetmaze D:2: minmay_bad_closet, bloody_trog, uniq_sigmund, uniq_jessica