Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 66 gw the Poker (level 3, -8/33 HPs) Began as a Centaur Gladiator on Nov 16, 2015. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (2369 turns). gw the Poker (Centaur Gladiator) Turns: 2369, Time: 00:03:54 Health: -8/33 AC: 9 Str: 17 XL: 3 Next: 96% Magic: 3/3 EV: 3 Int: 7 God: Gold: 132 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity + n - +0 plate armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, clarity, deformed body, speed 2, robust 1, tough skin 3 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets Armour c - a +0 helmet (worn) n - a +0 plate armour (worn) Scrolls b - a scroll of enchant weapon {unknown} h - 2 scrolls of identify Comestibles e - 3 bread rations i - 2 meat rations l - a royal jelly Skills: + Level 2.8 Fighting + Level 3.4 Polearms - Level 2.1 Throwing + Level 1.2 Armour - Level 2.1 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). You possess an exceptional clarity of mind. You are robust (+10% HP). Message History ATTACK MOVE TO (1,0) Your plate armour prevents you from hitting something. You kick something. Something hits you! ATTACK MOVE TO (1,0) You closely miss something. You kick something. Something hits you. ATTACK MOVE TO (1,0) Your plate armour prevents you from hitting something. You kick something. ATTACK MOVE TO (1,0) Your plate armour prevents you from hitting something. You kick something. Something hits you but does no damage. ATTACK MOVE TO (1,0) You closely miss something. Something hits you but does no damage. ATTACK MOVE TO (1,0) You barely miss something. Your kick misses something. Something hits you. ATTACK MOVE TO (1,0) You miss something. You kick something. ATTACK MOVE TO (1,0) You closely miss something. Something hits you! You die... . ... ....################## ...................... ..(.....c{[....)...... ###.#####......##.## #......# #......# .. ###......# ..... ##........# ..... ..........##+#..... .#........#........ ..........#........ There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.7 | 2.2 | 1284.3 Dungeon | 100.0 | 100.0 | 0.3 | 0.7 | 2.2 | 1284.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) A worm (D:2) A giant gecko (D:2) 7 bats 6 giant cockroaches 2 goblins 6 hobgoblins A quokka (D:2) 2 giant newts (D:1) 5 kobolds 9 rats 42 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Centaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 192 | D:1 | Reached skill level 3 in Polearms 347 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1101 | D:1 | Gained mutation: You are robust (+10% HP). [potion of mutation] 1101 | D:1 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 1156 | D:2 | Reached XP level 3. HP: 29/33 MP: 3/3 1277 | D:2 | Reached skill level 1 in Armour 2331 | D:3 | Noticed Sigmund 2369 | D:3 | Mangled by Sigmund Action || total -------------------------++------- Melee: Trident || 175 Use: Potion || 7 Scroll || 4 Eat: Chunk || 3 Vault maps used: D:1: tarquinn_simple_flora_water_b, minmay_misc_feat_more_columns, kennysheep_decorative_pillar D:2: first_bread, grunt_decor_resistance D:3: uniq_sigmund, uniq_iyjb