Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 26 gw the Chucker (level 3, 0/22 HPs) Began as a Gargoyle Hunter on Nov 15, 2015. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (1105 turns). gw the Chucker (Gargoyle Hunter) Turns: 1105, Time: 00:00:39 Health: 0/22 AC: 6 Str: 15 XL: 3 Next: 8% Magic: 3/3 EV: 11 Int: 10 (11) God: Gold: 53 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . c - +1 short sword rCold . . . Clarity . d - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +1 short sword (weapon) Missiles b - 2 throwing nets Armour d - a +0 leather armour (worn) Scrolls i - a scroll of remove curse {unknown} Potions f - a potion of magic {unknown} Comestibles e - 2 bread rations g - 2 chunks of flesh h - a meat ration Skills: + Level 2.4 Fighting * Level 4.0 Throwing + Level 1.8 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the worm. The worm is moderately wounded. You hear a bark! You hear a shout! The worm bites you. ATTACKING (0,-1) You hit the worm. The worm is heavily wounded. ATTACKING (0,-1) You barely miss the worm. The worm is heavily wounded. The worm bites you. A jackal comes into view. ATTACKING (0,-1) You hit the worm. The worm is heavily wounded. ATTACKING (0,-1) You barely miss the worm. The worm is heavily wounded. The worm bites you! You die... #...........####.## #.............##... #.$.........#.##((. ..>.!............ ###.########.##... #h....w........... #h########.#.##.## #w# #.#.##(# #9# ..#.##.# #.# .###.##.## ... .. ..# .#. ...## ## ### #. ....# ## #...## #### You could see a worm and 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.7 | 2.8 | 704.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.7 | 2.8 | 704.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A worm (D:2) 2 giant geckos (D:1) 3 bats (D:1) 2 giant cockroaches 2 hobgoblins (D:2) A kobold (D:1) A quokka (D:2) A ball python (D:1) 2 goblins (D:1) 4 jackals (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 301 | D:1 | Reached XP level 2. HP: 16/18 MP: 2/2 372 | D:1 | Reached skill level 1 in Armour 1049 | D:2 | Reached skill level 4 in Throwing 1055 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/3 1105 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Short sword || 66 Throw: Javelin || 23 Use: Scroll || 3 Potion || 3 Stab: Sleeping || 2 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_concentric_ovals D:2: lemuel_round_altar