Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 32 gw the Skirmisher (level 3, 0/23 HPs) Began as a Gargoyle Abyssal Knight on Nov 15, 2015. Was a Follower of Lugonu. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (828 turns). gw the Skirmisher (Gargoyle Abyssal Knight) Turns: 828, Time: 00:00:41 Health: 0/23 AC: 6 Str: 15 XL: 3 Next: 25% Magic: 4/4 EV: 16 Int: 12 God: Lugonu [*.....] Gold: 5 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) e - +5 ring of evasion @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Jewellery e - a +5 ring of evasion (left hand) Scrolls d - a scroll of recharging {unknown} g - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions h - a potion of curing {unknown} Comestibles c - a bread ration f - a meat ration Skills: + Level 3.4 Fighting * Level 2.6 Maces & Flails + Level 0.8 Throwing + Level 2.4 Armour - Level 0.7 Dodging + Level 2.6 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History ATTACKING (-1,1) You sock the worm! The worm is moderately wounded. The worm bites you. ATTACKING (-1,1) You hit the worm. The worm is moderately wounded. The worm closely misses you. ATTACKING (-1,1) You hit the worm. The worm is heavily wounded. ATTACKING (-1,1) You hit the worm. The worm is severely wounded. The worm bites you! ATTACKING (-1,1) You hit the worm. The worm is severely wounded. The worm bites you. You die... #####.####### ###... #.......%...###..... #.###.#####......... #.# #.####.#.##..... ##.###....<###....### ####### ##...##.####.#.###.... #.....# #....<#)#####.## #.... #.....####.............####.... .##.......##....9#............... ...............w##.#####.####.... ###[.>..#.###...#........## #...# ####.###.##..#(..........# #..## ..#.# #.##....#.#.#####.###.##. #.#.# #.##.#.##.#.#####.##..... ###.#.###..(.(.##.#.......##..... (....(.((....####.#######.##.#### ......######## #.# ##..%#.# You could see a worm. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 2.7 | 369.3 Dungeon | 92.1 | 92.1 | 0.0 | 0.8 | 2.4 | 510.0 Abyss | 7.9 | 7.9 | 0.0 | 0.0 | 6.8 | 88.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) A worm (D:2) A bat (D:2) 4 hobgoblins 3 goblins A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw the Gargoyle Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 94 | Abyss:1 | Noticed a small abomination 95 | D:1 | Escaped the Abyss 225 | D:1 | You fall through a shaft! 235 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/3 312 | D:2 | Reached * piety under Lugonu 537 | D:2 | Reached XP level 3. HP: 13/23 MP: 4/4 720 | D:2 | Found a shattered altar of Ashenzari. 828 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Mace || 49 Throw: Stone || 21 Invok: Depart the Abyss || 1 Vault maps used: D:1: eino_arrival_druids_welcome D:2: kennysheep_goblin_castle, nicolae_ashenzari_panopticon, lemuel_round_altar Abyss:1: minivault_25_ag