Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 0 gw the Cudgeler (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Nov 15, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (87 turns). gw the Cudgeler (Gargoyle Gladiator) Turns: 87, Time: 00:00:11 Health: 0/12 AC: 6 Str: 18 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . c - +0 helmet rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles e - a bread ration Skills: + Level 2.2 Fighting * Level 3.0 Maces & Flails + Level 1.7 Throwing + Level 0.0 Armour - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History MOVING TO (0,-1) MOVING TO (-2,3) The jackal bites you. The jackal bites you but does no damage. MOVING TO (-1,2) The jackal misses you. The hobgoblin barely misses you. MOVING TO (-1,1) The jackal bites you but does no damage. MOVING TO (3,-7) The hobgoblin barely misses you. The jackal bites you. MOVING TO (3,-6) MOVING TO (4,-5) The jackal bites you but does no damage. The jackal completely misses you. MOVING TO (3,-4) MOVING TO (3,-3) The jackal closely misses you. MOVING TO (2,-3) The jackal bites you. You die... ############# ........... ....... ....# #...# #...# #.9.# #...# . #.hg# #...# ...#####...# #...# ...........#######...# .....................# .#####........<......# #...####........# #...# #...##)..# ##...####...##...# You could see a jackal and a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 1.1 | 376.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 1.1 | 376.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 87 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Flail || 10 Throw: Stone || 3 Vault maps used: D:1: dpeg_arrival_boxorama, st_stairs_10