Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 43 gw the Chucker (level 3, -1/22 HPs) Began as a Gargoyle Hunter on Nov 15, 2015. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (1116 turns). gw the Chucker (Gargoyle Hunter) Turns: 1116, Time: 00:03:12 Health: -1/22 AC: 11 Str: 15 XL: 3 Next: 58% Magic: 3/3 EV: 6 Int: 11 God: Gold: 36 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Clarity . i - +0 chain mail rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles c - 92 stones (quivered) g - 2 throwing nets Armour i - a +0 chain mail (worn) Scrolls j - a scroll of recharging {unknown} k - a scroll of remove curse {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of poison {unknown} Comestibles e - 2 bread rations h - 3 fruits Skills: + Level 2.6 Fighting + Level 1.0 Maces & Flails * Level 4.1 Throwing + Level 1.2 Armour - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the worm but do no damage. MOVING TO (-5,1) You hit the worm. The worm is lightly wounded. The worm barely misses you. KIIIITING; MOVING TO (-4,2) You hit the worm. The worm is lightly wounded. The worm closely misses you. MOVING TO (-3,3) MOVING TO (-3,2) KIIIITING; MOVING TO (-2,1) You hit the worm. The worm is lightly wounded. MOVING TO (-1,2) MOVING TO (-2,1) You hit the worm. The worm is moderately wounded. The worm bites you. You die... ........... ... ..# ....###.... ..## #.. .........# ....# #.# ... .....######..# #.# #.## .... ....###......# #.###..####.... ......#(### #.............. .....(..(.######............. #..#....#(.<(..w.......<..#... ##...##....#####9.(........... .....#####(#######.###.###... .###.....(.....###)###)# ). ####........(..(#..(.(.# .##...............#(.### .%.......(.....(..((..(# ..........(.(%.....(...# .......................# #.................)#.#...# You could see a worm. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.5 | 1.7 | 1285.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.5 | 1.7 | 1285.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 31.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:2) A worm (D:2) A ball python (D:1) 5 bats (D:1) 2 giant cockroaches 4 goblins 5 hobgoblins A giant gecko (D:2) A giant newt (D:2) 9 kobolds 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 16/18 MP: 2/2 408 | D:1 | Reached skill level 4 in Throwing 597 | D:2 | Reached skill level 1 in Armour 600 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/3 705 | D:2 | Reached skill level 1 in Maces & Flails 1116 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Short sword || 8 Whip || 121 Throw: Javelin || 26 Stone || 30 Use: Potion || 4 Scroll || 3 Vault maps used: D:1: saegor_arrival_simple_e D:2: lemuel_doored_altar