Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 7 gw the Skirmisher (level 1, -1/20 HPs) Began as a Deep Dwarf Abyssal Knight on Nov 15, 2015. Was a Follower of Lugonu. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (56 turns). gw the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 56, Time: 00:00:09 Health: -1/20 AC: 3 Str: 15 XL: 1 Next: 91% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of heal wounds (2) Scrolls e - a scroll of identify {unknown} Potions f - a potion of agility {unknown} Comestibles d - a bread ration Skills: + Level 2.8 Fighting * Level 2.5 Axes + Level 2.3 Armour - Level 1.1 Dodging + Level 2.6 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History You kill the jackal! Lugonu accepts your kill. You can now depart the Abyss. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The gnoll hits you from afar with a halberd! ATTACK MOVE TO (1,-1) You hit the jackal. The jackal is almost dead. You closely miss the jackal. The jackal misses you. The jackal misses you. The jackal bites you but does no damage. ATTACK MOVE TO (1,-1) You completely miss the jackal. The jackal is almost dead. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... * #.....#.# * ####.8.....## * , #~~~........#. * #~¤¤~......... #)~¤~.<8.)8...,, * #~¤¤¤......... , #~~~.......... * ####.8h.....## , #.g)...!..# * * * ###h..###.# * #.g.# # * ,.....[ , * ,* ........ * ........ * * .....#. , , ......, * * ,, You could see a gnoll and 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.5 | 80.0 Dungeon | 67.5 | 67.5 | 0.0 | 0.0 | 0.0 | 108.0 Abyss | 32.5 | 32.5 | 0.0 | 0.0 | 7.7 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) 3 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw the Deep Dwarf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 33 | Abyss:1 | Noticed a wretched star 33 | D:1 | Escaped the Abyss 50 | D:1 | HP: 1/20 [gnoll/halberd (11)] 54 | D:1 | Reached * piety under Lugonu 56 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Hand axe || 15 Invok: Depart the Abyss || 1 Evoke: Wand || 3 Vault maps used: D:1: grunt_arrival_lava_bath