Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 15 gw the Caller (level 2, 3/20 HPs) Began as a Human Summoner on Nov 14, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:54:47 (1083 turns). gw the Caller (Human Summoner) Turns: 1083, Time: 00:54:47 Health: 3/20 AC: 5 Str: 13 XL: 2 Next: 65% Magic: 0/5 EV: 11 Int: 11 (15) God: Gold: 18 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . m - -1 hunting sling (curse) rCold + . . Clarity . o - +0 ring mail rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) r - ring of protection from cold @: mighty, not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 hunting sling m - a cursed -1 hunting sling (weapon) Missiles d - 14 stones (quivered) Armour o - a +0 ring mail (worn) Jewellery r - a ring of protection from cold (left hand) Potions i - 2 potions of curing Books e - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles j - a royal jelly Skills: + Level 0.8 Fighting * Level 1.4 Short Blades + Level 0.6 Slings + Level 0.0 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History MOVING TO (2,-6) Fight failed Fight failed; Making a random move Really attack while wielding your cursed -1 hunting sling? Okay, then. MOVING TO (4,-5) Really attack while wielding your cursed -1 hunting sling? Okay, then. Fight failed Fight failed; Making a random move Really attack while wielding your cursed -1 hunting sling? Okay, then. MOVING TO (2,-6) Fight failed Fight failed; Making a random move Really attack while wielding your cursed -1 hunting sling? Okay, then. MOVING TO (3,-6) Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #### ....# ..# ....# #.# #..! #.###.######## #.gpgr....... ... #.Klg......# ....#...rr.....# # .................# .# ...........).....##.# .........?.......#..# ......#......<.....# .................### ...............<.# You could see a giant gecko, 2 hobgoblins, a goblin, a kobold and 3 friendly rats. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.2 | 0.8 | 2578.5 Dungeon | 100.0 | 100.0 | 0.1 | 0.2 | 0.8 | 2578.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A giant gecko (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds 3 bats A giant newt (D:1) 2 rats 17 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 462 | D:1 | Reached skill level 1 in Short Blades 1083 | D:2 | Quit the game Action || total -------------------------++------- Fire: Hunting sling || 8 Cast: Summon Small Mamm || 43 Use: Potion || 7 Scroll || 4 Eat: Bread ration || 1 Vault maps used: D:1: dpeg_arrival_solitude