Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 14 gw the Vexing (level 2, 0/21 HPs) Began as a Human Arcane Marksman on Nov 13, 2015. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (641 turns). gw the Vexing (Human Arcane Marksman) Turns: 641, Time: 00:00:50 Health: 0/21 AC: 2 Str: 11 XL: 2 Next: 60% Magic: 3/4 EV: 12 Int: 13 God: Gold: 23 SH: 0 Dex: 12 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 club (weapon) Missiles h - 15 sling bullets Armour c - a +0 robe (worn) Potions g - a potion of resistance {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - 2 bread rations i - a beef jerky Skills: + Level 1.4 Fighting + Level 0.2 Maces & Flails + Level 2.0 Slings + Level 0.8 Armour - Level 2.0 Dodging * Level 1.4 Spellcasting + Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Okay, then. SWAPPING TO MELEE: making a normal attack ATTACKING (0,1) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 club (weapon) The rat bites you. You hit the rat but do no damage. The rat bites you. The rat bites you. The rat misses you. The rat barely misses you. MOVING TO (3,7) You hit the rat but do no damage. The rat bites you. The rat misses you. The rat bites you but does no damage. The rat closely misses you. MOVING TO (3,6) You completely miss the rat. The rat stops glowing. The rat misses you. The rat bites you. The rat closely misses you. The rat barely misses you. The rat bites you but does no damage. The rat bites you. The rat bites you. MOVING TO (2,5) You hit the rat. You kill the rat! The rat bites you. The rat misses you. The rat bites you. You die... ... .# #........ .# ## #........ .####... ##........ ........ ........ ........ ....... .. .############ #...# ...# .# ##.......## #rr.#.#.# .###..(......###pr.#... .##(..........##rr.#.# .## #%..............#....#.$.. .##...........##.......... .###.........###.......#. .# ##.......## #....##...# .###############....# ### ........<........##.# .................# .# You could see 5 rats. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.4 | 1.9 | 1002.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.4 | 1.9 | 1002.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) A bat (D:1) A hobgoblin (D:1) A giant newt (D:1) A goblin (D:1) 2 kobolds (D:1) 9 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Human Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 211 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/4 641 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Club || 13 Fire: Hunting sling || 34 Cast: Corona || 18 Vault maps used: D:1: erik_arrival_orb_chamber