Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 95 gw the Insei (level 4, 0/38 HPs) Began as a Demigod Monk on Nov 13, 2015. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (1485 turns). gw the Insei (Demigod Monk) Turns: 1485, Time: 00:01:49 Health: 0/38 AC: 6 Str: 14 XL: 4 Next: 17% Magic: 6/6 EV: 10 Int: 14 God: Gold: 114 SH: 0 Dex: 20 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . j - +0 scale mail rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Missiles c - 25 sling bullets g - 78 stones (quivered) Armour j - a +0 scale mail (worn) Scrolls a - 2 scrolls of identify Comestibles b - 4 bread rations d - 4 fruits Skills: + Level 3.4 Fighting + Level 1.6 Armour - Level 2.6 Dodging - Level 1.7 Stealth * Level 4.4 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History The orc is heavily wounded. Something hits you but does no damage. The orc hits you with a mace. The orc wizard completely misses you. ATTACK MOVE TO (-1,-1) You closely miss the orc. The orc is heavily wounded. Something hits you but does no damage. The orc wizard mumbles some strange words. The orc wizard seems to speed up. The orc hits you but does no damage. ATTACK MOVE TO (-1,-1) You completely miss the orc. The orc is heavily wounded. The orc wizard hits you with a dagger. Something hits you. The orc hits you but does no damage. A bat comes into view. ATTACK MOVE TO (-1,-1) You hit the orc. You kill the orc! The orc wizard hits you with a dagger. You die... #.......# #.......# #.......# #...b...# #...l...# ..lgrr. #){o# ##p## #.#.# ####.#### #...#...##.< #..#.#..##.# ####.#####.# #.##.##.# #..%.##.# .# ####.##.## .# You could see an orc wizard, 2 giant geckos, a hobgoblin, a bat and 2 rats. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.8 | 2.3 | 834.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.8 | 2.3 | 834.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:2) 3 adders A worm (D:3) A giant gecko (D:1) 3 orcs (D:3) A giant cockroach (D:2) 3 goblins 5 hobgoblins 3 kobolds A bat (D:1) 5 jackals (D:2) 7 rats 34 creatures vanquished. Vanquished Creatures (others) An adder (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demigod Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 16/25 MP: 4/4 483 | D:1 | Reached skill level 1 in Armour 643 | D:2 | Reached skill level 4 in Unarmed Combat 908 | D:2 | Reached XP level 3. HP: 31/31 MP: 5/5 931 | D:2 | Found a stormy altar of Qazlal. 1135 | D:2 | Noticed Ijyb 1150 | D:2 | Killed Ijyb 1330 | D:3 | Reached XP level 4. HP: 33/38 MP: 6/6 1485 | D:3 | Slain by an orc wizard Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 107 | 26 || 133 Use: Scroll | 4 | || 4 Potion | 3 | || 3 Stab: Sleeping | 6 | || 6 Eat: Chunk | 1 | 1 || 2 Vault maps used: D:1: dpeg_arrival_rooms_c D:2: first_bread, nicolae_qazlal_eye_of_the_storm, uniq_iyjb D:3: wad_rectangle_vault, uniq_grinder