Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 3 gw the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Nov 13, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (71 turns). gw the Grave Robber (Mummy Necromancer) Turns: 71, Time: 00:00:36 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.0 Fighting + Level 0.1 Armour - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.1 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The giant gecko misses you. The jackal barely misses you. MOVING TO (-1,-2) The jackal barely misses you. The giant cockroach closely misses you. The giant gecko bites you but does no damage. MOVING TO (-1,-1) The giant gecko is sucked into a shaft! The shaft crumbles and collapses. The jackal closely misses you. The jackal bites you. MOVING TO (7,7) The jackal bites you but does no damage. The rat barely misses you. MOVING TO (6,7) You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. The rat bites you. The jackal barely misses you. MOVING TO (6,6) The rat barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ############### ..............#. # ......#....#..#. #. ...8...#.#.#...# #.. #...............# #..# ##......?.#...#..s #...###...# #...#...##. h#.....hM.# #....#.%#. #......8hr.# #.....##%. #.#.!....s.#+ ##......... #...###...####....##.##. #..# ##...............# #.. ##.............#.# #. ###....8...##....##. #.....[.......#...#....# .................##.... You could see 2 jackals, a giant cockroach and a rat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.7 | 0.4 | 237.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.7 | 0.4 | 237.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 71 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 5 Vault maps used: D:1: erik_arrival_cave_to_civilisation