Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 4 gw the Gusty (level 1, 0/11 HPs) Began as a High Elf Air Elementalist on Nov 13, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (347 turns). gw the Gusty (High Elf Air Elementalist) Turns: 347, Time: 00:00:18 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/5 EV: 13 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: + Level 0.2 Fighting + Level 2.3 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting - Level 1.1 Conjurations + Level 3.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) That beam is likely to hit you. Continue anyway? Okay, then. ATTACKING (0,-1) You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. x2 Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) That beam is likely to hit you. Continue anyway? Okay, then. ATTACKING (0,-1) You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you. You die... #############.#.. #h...h.h.....h.h. ... #h###########.... .... #e# . ....###.## .........# ###......# #.)....# #......# #......# #......# #......# You could see 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.1 | 2.2 | 322.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.1 | 2.2 | 322.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 giant newts (D:1) 4 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the High Elf Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 347 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 8 Cast: Shock || 13 Vault maps used: D:1: ldierk_walled_garden, grunt_decor_resistance