Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 141 gw the Grave Robber (level 5, 37/44 HPs) Began as a Deep Dwarf Necromancer on Nov 13, 2015. Quit the game on level 3 of the Dungeon. The game lasted 00:07:32 (2817 turns). gw the Grave Robber (Deep Dwarf Necromancer) Turns: 2817, Time: 00:07:32 Health: 37/44 AC: 0 Str: 6 XL: 5 Next: 3% Magic: 7/9 EV: 20 Int: 17 God: Gold: 138 SH: 0 Dex: 18 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Clarity . (armour currently unavailable) rNeg . . . SustAt . (shield currently unavailable) rPois . Gourm . (helmet currently unavailable) rElec . Spirit . (cloak currently unavailable) rCorr . Warding . (gloves currently unavailable) rMut . Stasis . (boots currently unavailable) MR ..... (no amulet) Stlth ++........ (ring currently unavailable) (ring currently unavailable) @: bat-form, flying, non-regenerating, very quick, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, (poison resistance), slow regeneration 3 a: Device Recharging You were on level 3 of the Dungeon. You were not hungry. You were in bat-form. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 battleaxe (melded) Missiles g - 19 bolts Armour h - a +0 leather armour (melded) l - a +0 pair of boots (melded) Wands c - a wand of heal wounds (5) Scrolls j - a scroll of remove curse Potions e - a potion of heal wounds {unknown} n - a potion of curing Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - 2 bread rations f - a beef jerky i - 3 chunks of flesh Skills: + Level 1.5 Fighting + Level 0.7 Axes + Level 2.0 Armour - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.9 Spellcasting + Level 5.0 Necromancy - Level 0.6 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 None b - Animate Skeleton Necr N/A 2% 1 None c - Vampiric Draining Necr ###....... 10% 3 ###.... d - Animate Dead Necr N/A 24% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. ((Your system is resistant to poisons.)) Message History ATTACK MOVE TO (-1,0) Really attack barehanded? Okay, then. ATTACK MOVE TO (-1,0) Really attack barehanded? Okay, then. ATTACK MOVE TO (-1,0) Really attack barehanded? Okay, then. ATTACK MOVE TO (-1,0) Really attack barehanded? Okay, then. ATTACK MOVE TO (-1,0) Really attack barehanded? Okay, then. ATTACK MOVE TO (-1,0) Really attack barehanded? Okay, then. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * * ###.###Z...... * * .* ##.#....Z..#..... , .###..#.#........... , ..#.##.#####....... #h#......# #.####.. ####.#..###.# #.# ## g,..........#.# #.# #...##.)###Z#.###.#. ,+..h@.hbZ>#)Z....... * , #...#####Z##.####.# # #...h.....##.####.... , , * #.................... #.........#.......... , * ####......#.......... ,, #......#.........# * #......#.........# ########.........# You could see Terence, 3 jackals, a goblin (wandering) and 2 friendly goblin skeletons. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.6 | 1.3 | 2381.0 Dungeon | 100.0 | 100.0 | 0.3 | 1.6 | 1.3 | 2381.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 67.3 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 67.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:2) Natasha (D:2) 3 adders 2 oozes (D:1) A worm (D:2) An orc (D:3) A ball python (D:2) 4 giant cockroaches 6 hobgoblins 4 bats 9 goblins 9 kobolds 5 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 147 | D:1 | Reached XP level 2. HP: 21/24 MP: 0/4 1124 | D:1 | Reached skill level 1 in Fighting 1124 | D:1 | Reached XP level 3. HP: 26/31 MP: 4/6 1148 | D:1 | Learned a level 3 spell: Vampiric Draining 1265 | D:2 | Noticed Ijyb 1273 | D:2 | Killed Ijyb 1273 | D:2 | Reached skill level 1 in Armour 1407 | D:2 | Reached XP level 4. HP: 38/38 MP: 5/7 1471 | D:2 | Your ally Ijyb died 2117 | D:2 | Found a shattered altar of Ashenzari. 2443 | D:2 | Noticed Natasha 2457 | D:2 | Killed Natasha 2530 | D:2 | Gained mutation: Your system is resistant to poisons. [potion of beneficial mutation] 2693 | D:3 | Reached XP level 5. HP: 37/44 MP: 6/9 2738 | D:3 | Learned a level 4 spell: Animate Dead 2780 | D:3 | Reached skill level 5 in Necromancy 2813 | D:3 | Noticed Terence 2817 | D:3 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 9 | || 9 Unarmed | 2 | || 2 Battleaxe | | 3 || 3 Short sword | | 2 || 2 Cast: Pain | 44 | 57 || 101 Animate Skeleton | 8 | 6 || 14 Use: Scroll | 4 | 1 || 5 Potion | 1 | 4 || 5 Eat: Chunk | 2 | 5 || 7 Vault maps used: D:1: erik_arrival_gehennom, minmay_misc_feat_x D:2: nicolae_overflow_crystal_walls, uniq_iyjb, uniq_natasha D:3: kiku_gazebo_garden_becter, uniq_terence