Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (console) character file. 20 gw the Shield-Bearer (level 3, -1/29 HPs) Began as a Formicid Fighter on Nov 13, 2015. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (868 turns). gw the Shield-Bearer (Formicid Fighter) Turns: 868, Time: 00:00:42 Health: -1/29 AC: 6 Str: 25 XL: 3 Next: 0% Magic: 3/3 EV: 8 Int: 12 God: Gold: 66 SH: 10 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: mighty, brilliant, not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles f - 24 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions j - a potion of curing Comestibles e - a bread ration Skills: + Level 3.6 Fighting * Level 2.4 Long Blades + Level 0.4 Throwing + Level 3.4 Armour + Level 3.7 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History MOVING TO (-4,7) You float gracefully downwards. MOVING TO (-3,7) Terence zaps a wand. The magic dart hits you! It is a wand of magic darts. Drink which item? (? for menu, Esc to quit) You feel very mighty all of a sudden. ATTACK MOVE TO (-1,1) You hit the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 7, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You block the hobgoblin's attack. Terence zaps a wand. The magic dart hits you! The hobgoblin closely misses you. ATTACK MOVE TO (0,1) You closely miss the hobgoblin. Terence zaps a wand. The magic dart hits you! The hobgoblin hits you. You die... ####### ##.....## ####.......## #......<....# #...8..a..8.# #..@..%g....# ####..8.8..## #......## .......## ##.#.#.## #...... #...### You could see Terence and a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.6 | 3.7 | 479.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.6 | 3.7 | 479.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A giant gecko (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A giant newt (D:1) A rat (D:2) 13 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 311 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 863 | D:2 | Noticed Terence 867 | D:2 | Reached XP level 3. HP: 16/29 MP: 3/3 868 | D:2 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Long sword || 36 Throw: Stone || 21 Use: Potion || 5 Scroll || 2 Vault maps used: D:1: ldierk_walled_garden D:2: grunt_ministairs_9, uniq_terence