Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (console) character file. 12 gw the Grave Robber (level 2, -1/20 HPs) Began as a Vampire Necromancer on Nov 13, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (527 turns). gw the Grave Robber (Vampire Necromancer) Turns: 527, Time: 00:00:58 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 0/5 EV: 12 Int: 17 God: Gold: 59 SH: 0 Dex: 14 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of recharging {unknown} g - a scroll of enchant armour {unknown} Potions c - a potion of blood f - 2 potions of curing {unknown} Books h - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 0.5 Armour - Level 2.1 Dodging - Level 3.0 Stealth * Level 2.2 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You hit the jackal. You kill the jackal! The jackal bites you. ATTACKING (1,0) You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. x2 ATTACKING (1,0) You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. ATTACKING (1,0) You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. ATTACKING (1,0) You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... .... #.# .... #.### # #. #.. #... . #..#... #..# .# .......##..##.# ..............##.# ....h...........# .##..#..###..####. #........%Vh..# .....#..####.# #.#..#..# #.# ##.##.#..# #.# .........####.# # #..........# #.#.#......#####.. #...............# ##.##.###.####### You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 2.7 | 2.6 | 1020.0 Dungeon | 100.0 | 100.0 | 0.4 | 2.7 | 2.6 | 1020.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 rats (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 510 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 527 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 9 Short sword || 15 Cast: Pain || 12 Animate Skeleton || 1 Eat: Corpse || 3 Vault maps used: D:1: dpeg_arrival_central