Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (console) character file. 94 gw the Gusty (level 4, 35/35 HPs) Began as a Demigod Air Elementalist on Nov 12, 2015. Quit the game on level 4 of the Dungeon. The game lasted 00:05:13 (3228 turns). gw the Gusty (Demigod Air Elementalist) Turns: 3228, Time: 00:05:13 Health: 35/35 AC: 3 Str: 11 XL: 4 Next: 16% Magic: 9/11 EV: 12 Int: 21 God: Gold: 113 SH: 0 Dex: 16 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis . b - -3 short sword (curse) rCold . . . Clarity . f - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: starving, repel missiles, not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 4 of the Dungeon. You were starving. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a cursed -3 short sword (weapon) Missiles c - 20 bolts d - 121 stones (quivered) Armour f - a +0 leather armour (worn) Books e - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: + Level 1.1 Fighting + Level 0.6 Short Blades + Level 1.0 Armour - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting - Level 0.8 Conjurations + Level 3.2 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 None b - Swiftness Chrm/Air #....... 17% 2 ##..... c - Repel Missiles Chrm/Air #..... 17% 2 ##..... d - Static Discharge Conj/Air ##...... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:4 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Unknown command. Unknown command. You're too hungry to rest. Unknown command. Unknown command. Unknown command. You're too hungry to rest. Unknown command. Unknown command. Unknown command. You're too hungry to rest. Unknown command. Unknown command. Unknown command. You're too hungry to rest. Unknown command. Unknown command. Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.#....#.#.# ##........#.#.## #....<# #...#..##### #.....###........... #................... #...\......#'#...... #.####+#'#.....#.#...... .......#.#.....#.####### .......p.......... ################... #### There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.5 | 1.4 | 1826.0 Dungeon | 100.0 | 100.0 | 0.1 | 1.5 | 1.4 | 1826.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.8 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 4 adders 3 worms (D:2) 5 bats 9 hobgoblins 10 kobolds 4 quokkas A ball python skeleton (D:4) 5 giant newts 8 goblins 3 jackals (D:2) 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Demigod Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 740 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 763 | D:1 | Learned a level 2 spell: Swiftness 766 | D:1 | Learned a level 2 spell: Repel Missiles 1494 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/9 1595 | D:2 | Reached skill level 1 in Fighting 1694 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1805 | D:2 | Reached skill level 1 in Armour 1805 | D:2 | Reached skill level 3 in Air Magic 2890 | D:3 | Reached XP level 4. HP: 30/35 MP: 1/11 2972 | D:3 | Learned a level 3 spell: Static Discharge 3089 | D:3 | You fall through a shaft! 3095 | D:4 | Found Balatuog's Distillery. 3228 | D:4 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 25 | || 25 Throw: Stone | 8 | || 8 Cast: Shock | 107 | 20 || 127 Repel Missiles | 2 | || 2 Eat: Bread ration | 1 | || 1 Chunk | 1 | || 1 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1 D:2: nicolae_overflow_hidden_temple D:3: fedhas_altar_4 D:4: forest_paths, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_cross_1, co_window_unsneaky_path_c, co_window_broadway_c, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, serial_shops, shop, uniq_sigmund, uniq_menkaure, uniq_edmund