Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (console) character file. 35 gw the Gusty (level 3, 0/20 HPs) Began as a Tengu Air Elementalist on Nov 11, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (2009 turns). gw the Gusty (Tengu Air Elementalist) Turns: 2009, Time: 00:01:29 Health: 0/20 AC: 3 Str: 8 XL: 3 Next: 35% Magic: 0/7 EV: 12 Int: 16 God: Gold: 92 SH: 0 Dex: 14 Spells: 3 memorised, 1 level left rFire . . . SeeInvis . b - +0 whip rCold . . . Clarity . c - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, repel missiles, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Missiles a - a stone (quivered) Armour c - a +0 leather armour (worn) Books d - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: + Level 1.5 Fighting + Level 0.0 Maces & Flails + Level 2.6 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting - Level 1.3 Conjurations + Level 4.2 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 12% 1 #...... b - Swiftness Chrm/Air #....... 21% 2 ###.... c - Repel Missiles Chrm/Air #..... 21% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The zap hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The zap hits the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you. You die... ......#.#....#.#.####..#..#.#.# ..........##.#.#.......##.#.#.# #####.#......#.#..........#.#.# ..........####.#......#.#.#.#.### #####.#...####.#......#.......... .............#.#......##....#.##. #............#.#......##....#.##. '............#.#%h....##..#.#.... #............#.#Qh....##..#.##### #............#.#h#........#...... #............#.#.#..........##### #............#.#'#..#............ #............#......######..##... #.......######...............#... #######.# #.....########..#..# # #.# #.....####.......... # #####.######.......##.###..#.#. You could see 3 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.7 | 2.4 | 1970.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.7 | 2.4 | 1970.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) 2 ball pythons (D:1) 4 giant newts (D:1) 7 jackals (D:1) 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 443 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 494 | D:1 | Learned a level 2 spell: Swiftness 497 | D:1 | Learned a level 2 spell: Repel Missiles 1256 | D:1 | Reached skill level 1 in Fighting 1367 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/7 2009 | D:1 | HP: 1/20 [jackal (1)] 2009 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 6 Club || 5 Whip || 3 Throw: Stone || 1 Cast: Shock || 78 Repel Missiles || 1 Eat: Bread ration || 1 Vault maps used: D:1: kilobyte_arrival_exit_the_forest