Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (console) character file. 46 gw the Covered (level 3, 30/34 HPs) Began as a Deep Dwarf Fighter on Nov 11, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:03:39 (783 turns). gw the Covered (Deep Dwarf Fighter) Turns: 783, Time: 00:03:39 Health: 30/34 AC: 9 Str: 19 XL: 3 Next: 44% Magic: 3/3 EV: 5 Int: 8 God: Gold: 90 SH: 9 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . h - +0 chain mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles b - 10 poisoned needles g - 28 stones (quivered) Armour c - a +0 shield (worn) h - a +0 chain mail (worn) Wands e - a wand of heal wounds (3) Potions d - a potion of might Comestibles f - 2 bread rations Skills: + Level 3.0 Fighting * Level 2.9 Maces & Flails + Level 0.8 Throwing + Level 3.5 Armour + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Unknown command. Search for what [Enter for "altar&&makhleb", or ? for help]? altar&&makhleb Can't find anything matching that. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. Unknown command. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. Unknown command. Unknown command. Unknown command. There is a strange disturbance nearby! Unknown command. Unknown command. Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .?# * * ###.#, ,* * *, ,*.... ,, * * ,#.####### * , , #...#... , , , #...#.### ** * #......>#, * , ..#######..##.#.# # , #.....>g%{....# ... * #!########.#..#.....*, , ..#######.......#.# * , * *#.#...............# , #.#.#...J######### * #.#+#%##.# * , , #....<..J# *** * * *####.....#..# , , * #........#..### , There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.9 | 2714.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.9 | 2714.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) 2 oozes A worm (D:1) A giant gecko (D:1) 2 bats (D:1) 4 giant cockroaches 5 hobgoblins (D:1) 3 kobolds (D:1) 3 giant newts A goblin (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 104 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 577 | D:1 | Reached XP level 3. HP: 19/34 MP: 3/3 737 | D:2 | Noticed Sigmund 783 | D:2 | Quit the game Action || total -------------------------++------- Melee: Flail || 89 Throw: Stone || 31 Evoke: Wand || 2 Vault maps used: D:1: minmay_arrival_arboretum_small D:2: old_standard_altar, lemuel_old_faithful, uniq_terence, uniq_sigmund, uniq_robin