Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (console) character file. 158 gw the Cudgeler (level 5, -9/46 HPs) Began as a Deep Dwarf Gladiator on Nov 11, 2015. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:26 (2020 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 2020, Time: 00:02:26 Health: -9/46 AC: 8 Str: 19 XL: 5 Next: 16% Magic: 5/5 EV: 13 Int: 8 God: Gold: 150 SH: 0 Dex: 14 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . g - +0 cloak rCorr . Warding . h - +2 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 cloak (worn) h - a +2 pair of gloves (worn) Wands e - a wand of heal wounds (2) Comestibles f - 6 bread rations Skills: + Level 2.7 Fighting * Level 4.4 Maces & Flails - Level 1.7 Throwing + Level 2.9 Armour - Level 3.2 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Unknown command. Unknown command. MOVING TO (0,-3) You barely miss something. Something hits you. Unknown command. Unknown command. Unknown command. MOVING TO (0,-2) You barely miss something. Something hits you. Unknown command. Unknown command. Unknown command. MOVING TO (0,-1) You hit something but do no damage. Something hits you! Unknown command. Unknown command. Unknown command. MOVING TO (0,-4) You hit something but do no damage. Something hits you! You die... * * * #......####.#. #.#.##.# #.#. #.#.##.# #!#. ##* #####.#..#.# #.#. , #.. #.....##.#.# #... .... #.# #.....># ###. , .....##.###.##^########. , .......{.......#.....#.. * ###g###.####........ * * #.###.##...>..>... #.....##.#.###.##. ########.#.....### #.#.####### #.#.......! #.######... #.# #... #.# #... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.0 | 2.9 | 1210.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.0 | 2.9 | 1210.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 75.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 75.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures The ghost of gw the Conjurer, a weakling DgCj (D:3) A crimson imp (D:3) 4 adders A worm (D:2) 2 giant geckos 8 bats 2 giant cockroaches 3 hobgoblins 4 jackals (D:1) 3 kobolds A giant newt (D:2) 8 goblins 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 165 | D:1 | Reached skill level 1 in Armour 265 | D:1 | Reached XP level 2. HP: 16/26 MP: 2/2 978 | D:2 | Reached XP level 3. HP: 32/32 MP: 3/3 1120 | D:2 | Found a faded altar to an unknown god. 1552 | D:3 | Reached XP level 4. HP: 31/40 MP: 4/4 1556 | D:3 | Noticed gw's ghost (weakling DgCj) 1594 | D:3 | Killed gw's ghost 1594 | D:3 | Reached skill level 4 in Maces & Flails 1779 | D:3 | Reached XP level 5. HP: 34/46 MP: 5/5 1999 | D:3 | Noticed Sigmund 2019 | D:3 | HP: 1/46 [something (4)] 2020 | D:3 | Mangled by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 123 | 53 || 176 Evoke: Wand | 1 | 2 || 3 Eat: Chunk | 2 | 1 || 3 Vault maps used: D:1: dpeg_arrival_round_a D:2: ecumenical_altar_2 D:3: first_bread, minmay_misc_feat_iff, uniq_sigmund