Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (console) character file. 19 gw the Skirmisher (level 2, -1/24 HPs) Began as a Formicid Abyssal Knight on Nov 11, 2015. Was a Follower of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (2003 turns). gw the Skirmisher (Formicid Abyssal Knight) Turns: 2003, Time: 00:02:51 Health: -1/24 AC: 6 Str: 16 XL: 2 Next: 95% Magic: 4/4 EV: 6 Int: 11 God: Lugonu [*.....] Gold: 32 SH: 7 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +1 falchion rCold . . . Clarity . d - +0 scale mail rNeg . . . SustAt . e - +0 shield (curse) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: fainting, not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were fainting. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour d - a +0 scale mail (worn) e - a cursed +0 shield (worn) Comestibles c - 3 bread rations Skills: + Level 3.3 Fighting * Level 2.4 Long Blades + Level 0.2 Throwing + Level 2.3 Armour - Level 0.8 Dodging + Level 0.0 Shields + Level 2.9 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Unknown command. Unknown command. ATTACKING (-1,0) You barely miss the jackal. The jackal is moderately wounded. Something bites the bush but does no damage. The jackal bites you but does no damage. You block the jackal's attack. Something bites the bush but does no damage. You block the jackal's attack. Unknown command. Unknown command. Unknown command. Unknown command. ATTACKING (-1,0) You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. Something completely misses the bush. You block the jackal's attack. The jackal bites you. You die... #.P.P.........P##.......## # #.P.PPP.PPP.P.P#.........### #.P..{P...P.P.P'........##.. #.P(PPP.PPPPP.P#........#... #.P.(.........P##.......#... #.PPPPPPP.PPP.P###......##.. #.......P...P...###.######## ##PPPPP.PP.hP.P....##..## # #P.......haP.P#####....#### #PPP.PPPPPPPPP#####..#.###. ####..............#¤...#.#. #########.###..#¤...#.'. #.#....#¤...#.#. #......#..#.###. ###.#..#....#### #.#####..## # #.....#### ### You could see 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 0.3 | 2.0 | 2099.5 Dungeon | 99.1 | 99.1 | 0.1 | 0.3 | 1.9 | 4162.0 Abyss | 0.9 | 0.9 | 0.0 | 0.0 | 5.4 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 5 hobgoblins (D:1) A jackal (D:1) 4 bats (D:1) A giant newt (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) A bush (D:1) 20 creatures vanquished. Vanquished Creatures (others) A bush (D:1) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 25 | D:1 | Escaped the Abyss 284 | D:1 | Reached XP level 2. HP: 14/24 MP: 3/3 1319 | D:1 | Reached ** piety under Lugonu 2001 | D:1 | HP: 1/24 [jackal (3)] 2003 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Falchion || 256 Throw: Stone || 23 Eat: Chunk || 2 Vault maps used: D:1: shiori_arrival_elements, minmay_hedge_maze, hex_tiny, roderic_lattice_a, minmay_misc_feat_enclosed, minmay_misc_feat_rows