Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (console) character file. 49 gw the Grave Robber (level 3, 26/26 HPs) Began as a Vampire Necromancer on Nov 11, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:04:05 (2518 turns). gw the Grave Robber (Vampire Necromancer) Turns: 2518, Time: 00:04:05 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 51% Magic: 6/6 EV: 12 Int: 18 God: Gold: 72 SH: 0 Dex: 14 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis + b - +0 short sword rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles e - 23 stones (quivered) Armour a - a +0 robe (worn) Books d - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.0 Fighting + Level 1.4 Short Blades + Level 0.5 Armour - Level 2.1 Dodging - Level 3.0 Stealth * Level 2.5 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... c - Vampiric Draining Necr ###....... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. There is nothing here that can be animated! Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..............# ..............# ....(.........# ...((.........#+ ....((....?..... ......(.......!. ......(......... .......V........ ...!....Z....... #+#####.%#####. ##.# #.# #.## #..# ###########.# ..........#.## You could see a friendly jackal skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 4.1 | 1.4 | 1497.5 Dungeon | 100.0 | 100.0 | 0.8 | 4.1 | 1.4 | 1497.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 35.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 35.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) 2 giant geckos (D:1) 3 bats 2 giant cockroaches (D:2) 3 goblins 2 hobgoblins (D:1) 5 jackals A giant newt (D:1) 7 kobolds 6 rats 32 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins 2 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 441 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 1614 | D:1 | Reached skill level 1 in Short Blades 2034 | D:2 | Reached XP level 3. HP: 22/25 MP: 3/6 2122 | D:2 | Learned a level 3 spell: Vampiric Draining 2359 | D:2 | Reached skill level 1 in Fighting 2518 | D:2 | Quit the game Action || total -------------------------++------- Melee: Short sword || 10 Throw: Stone || 28 Cast: Pain || 52 Animate Skeleton || 12 Eat: Corpse || 5 Vault maps used: D:1: dpeg_arrival_pits, patterned_corridor D:2: lemuel_coloured_pillars_altar, uniq_sigmund