Dungeon Crawl Stone Soup version 0.17.0-15-g6d90897 (console) character file. 6 gw the Grave Robber (level 1, 13/13 HPs) Began as a Vampire Necromancer on Nov 10, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:03:31 (528 turns). gw the Grave Robber (Vampire Necromancer) Turns: 528, Time: 00:03:31 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 3/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis + b - +1 dagger (drain) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Potions c - a potion of blood Books d - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 0.4 Armour - Level 2.1 Dodging - Level 3.0 Stealth * Level 2.1 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #............# #............# #.........)..# #............## #.............# ############.....?.......# ........)V................ ##########.#######.......# #.# ######### #.# #.# #.# #.# #.# There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.4 | 0.2 | 2569.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.4 | 0.2 | 2569.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A giant gecko (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 528 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 2 Unarmed || 1 Cast: Pain || 7 Animate Skeleton || 1 Vault maps used: D:1: dpeg_arrival_ternary