Dungeon Crawl Stone Soup version 0.17.0-15-g6d90897 (console) character file. 30 gw the Grave Robber (level 3, 25/30 HPs) Began as a Deep Dwarf Necromancer on Nov 10, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:04:33 (980 turns). gw the Grave Robber (Deep Dwarf Necromancer) Turns: 980, Time: 00:04:33 Health: 25/30 AC: 2 Str: 11 XL: 3 Next: 3% Magic: 6/6 EV: 12 Int: 16 God: Gold: 4 SH: 0 Dex: 13 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour e - a +0 robe (worn) Wands c - a wand of heal wounds (4) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - a bread ration Skills: + Level 0.6 Fighting + Level 1.0 Armour - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.2 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .####.#...###)..# .####.#.#.....!.# .#....#.#..###..# .#.##.#.#......(# .#..........##.## '#.##..##.#.##.# .#........#.##.######### .#.##.......##.#Z....... .#.###.........#g)......* .#.........#.#.#(....... .#####...Z.#...#........ .# #.....##..#........ .# #.....##..#........ .# ###.....###>#........ ## #.......##........... #.......##........### ###.....####........# You could see a friendly goblin skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.9 | 0.5 | 3950.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.9 | 0.5 | 3950.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 giant geckos (D:1) A bat (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A giant newt (D:1) 3 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) 2 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 218 | D:1 | Reached XP level 2. HP: 19/24 MP: 0/4 474 | D:1 | Reached skill level 1 in Armour 924 | D:1 | Reached XP level 3. HP: 25/30 MP: 0/6 980 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 10 Short sword || 12 Cast: Pain || 40 Animate Skeleton || 6 Evoke: Wand || 1 Eat: Chunk || 1 Vault maps used: D:1: minmay_arrival_widening_spiral_narrow, hangedman_decor_clover_reticule