Dungeon Crawl Stone Soup version 0.17.0-15-g6d90897 (console) character file. 63 gw the Gusty (level 3, 25/28 HPs) Began as a Draconian Air Elementalist on Nov 10, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:04:57 (1729 turns). gw the Gusty (Draconian Air Elementalist) Turns: 1729, Time: 00:04:57 Health: 25/28 AC: 5 Str: 10 XL: 3 Next: 89% Magic: 1/7 EV: 12 Int: 16 God: Gold: 50 SH: 0 Dex: 11 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, repel missiles, not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 86 stones (quivered) Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles d - a bread ration Skills: + Level 1.3 Fighting + Level 2.3 Dodging - Level 1.7 Stealth * Level 2.9 Spellcasting - Level 1.0 Conjurations + Level 3.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... b - Swiftness Chrm/Air #....... 17% 2 ##..... c - Repel Missiles Chrm/Air #..... 17% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) That beam is likely to hit you. Continue anyway? Okay, then. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##......#.#...###### #....!... ..# #...#..#.#># ## #(#########.####.#...[.#.# #. ####.....)..............###.# ## ......########.####.#.##...## # #####.#######.#.###.#.# #### # #........###......# # #(.######.#.###.### # #.(# ##.wd....# # #..##### #(####..# # #..((..###(# #..# # #.###(.....####..# # #...>.........#..# # #####..(..(.#.#..# # #......(...# ##.# #.###..[..## ## .. #....># You could see a worm. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 1.6 | 1.4 | 1911.0 Dungeon | 100.0 | 100.0 | 0.5 | 1.6 | 1.4 | 1911.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 45.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Jessica (D:2) An adder (D:2) A ball python (D:1) 5 bats A giant cockroach (D:1) 5 hobgoblins (D:1) 5 kobolds 7 goblins 3 rats 29 creatures vanquished. Vanquished Creatures (others) 3 ghouls (D:1) A draconian (D:1) 2 octopodes (D:1) 2 gargoyles (D:1) An elf (D:1) A naga (D:1) An ogre (D:1) An orc (D:1) 7 tentacles (D:1) 56 tentacle segments (D:1) 75 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw the Draconian Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Noticed an ogre 0 | D:1 | Noticed an octopode 0 | D:1 | Noticed a gargoyle 0 | D:1 | Noticed a naga 0 | D:1 | Noticed an octopode 0 | D:1 | Noticed a ghoul 0 | D:1 | Noticed a kraken 0 | D:1 | Noticed a ghoul 0 | D:1 | Noticed a ghoul 0 | D:1 | Noticed a draconian 0 | D:1 | Noticed a gargoyle 0 | D:1 | Noticed an elf 5 | D:1 | Killed an ogre 6 | D:1 | Killed a gargoyle 7 | D:1 | Killed an octopode 7 | D:1 | Killed a naga 8 | D:1 | Killed an octopode 12 | D:1 | Killed a gargoyle 12 | D:1 | Killed an elf 13 | D:1 | Killed a draconian 17 | D:1 | Killed a ghoul 17 | D:1 | Killed a ghoul 20 | D:1 | Killed a ghoul 314 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/5 372 | D:1 | Learned a level 2 spell: Swiftness 375 | D:1 | Learned a level 2 spell: Repel Missiles 1490 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/7 1542 | D:2 | Noticed Jessica 1552 | D:2 | Killed Jessica 1552 | D:2 | Reached skill level 1 in Fighting 1729 | D:2 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 9 Short sword || 1 Throw: Stone || 19 Cast: Shock || 69 Repel Missiles || 1 Eat: Chunk || 3 Vault maps used: D:1: nicolae_arrival_kraken_aquarium_a D:2: gammafunk_temple_overflow_pools, minmay_snake_closets, uniq_jessica